@@ -1286,28 +1286,6 @@ AddTerrainObject = TerrainObject
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BGColorFile = ContentFile
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Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LeftWall2BG.bmp
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- AddTerrainObject = TerrainObject
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- PresetName = Left Concrete Barrier 1
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- AddToGroup = Bunker Bits
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- GoldValue = 20
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- FGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LeftConcreteBarrier1FG.bmp
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- MaterialFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LeftConcreteBarrier1Mat.bmp
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- BGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LeftConcreteBarrier1BG.bmp
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-
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- AddTerrainObject = TerrainObject
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- PresetName = Right Concrete Barrier 1
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- AddToGroup = Bunker Bits
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- GoldValue = 20
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- FGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/RightConcreteBarrier1FG.bmp
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- MaterialFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/RightConcreteBarrier1Mat.bmp
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- BGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/RightConcreteBarrier1BG.bmp
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-
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AddTerrainObject = TerrainObject
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PresetName = Left Concrete Barrier 2
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AddToGroup = Bunker Bits
@@ -1510,70 +1488,4 @@ AddTerrainObject = TerrainObject
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MaterialFile = ContentFile
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Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/CrateWood2WallMat.bmp
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BGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/CrateWood2WallBG.bmp
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-
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- AddTerrainObject = TerrainObject
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- PresetName = Gold 1
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- AddToGroup = Bunker Bits
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- GoldValue = 20
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- FGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Gold1FG.bmp
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- MaterialFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Gold1Mat.bmp
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- BGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Gold1BG.bmp
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-
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- AddTerrainObject = TerrainObject
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- PresetName = Gold 2
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- AddToGroup = Bunker Bits
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- GoldValue = 20
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- FGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Gold2FG.bmp
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- MaterialFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Gold2Mat.bmp
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- BGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Gold2BG.bmp
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-
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- AddTerrainObject = TerrainObject
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- PresetName = Gold 3
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- AddToGroup = Bunker Bits
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- GoldValue = 20
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- FGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Gold3FG.bmp
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- MaterialFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Gold3Mat.bmp
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- BGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Gold3BG.bmp
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-
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- AddTerrainObject = TerrainObject
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- PresetName = Gold 4
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- AddToGroup = Bunker Bits
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- GoldValue = 20
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- FGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Gold4FG.bmp
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- MaterialFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Gold4Mat.bmp
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- BGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Gold4BG.bmp
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-
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- AddTerrainObject = TerrainObject
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- PresetName = Gold 5
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- AddToGroup = Bunker Bits
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- GoldValue = 20
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- FGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Gold5FG.bmp
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- MaterialFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Gold5Mat.bmp
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- BGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Gold5BG.bmp
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-
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- AddTerrainObject = TerrainObject
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- PresetName = Gold 6
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- AddToGroup = Bunker Bits
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- GoldValue = 20
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- FGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Gold6FG.bmp
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- MaterialFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Gold6Mat.bmp
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- BGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Gold6BG.bmp
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+ Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/CrateWood2WallBG.bmp
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