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Commit 4795193

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Other material edits mainly to Priority and SettleMaterial
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+14
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Base.rte/Materials.ini

Lines changed: 14 additions & 16 deletions
Original file line numberDiff line numberDiff line change
@@ -162,7 +162,7 @@ AddMaterial = Material
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GibImpulseLimitPerVolumeL = 15
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GibWoundLimitPerVolumeL = 0.1
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Priority = 6
165-
SettleMaterial = 160
165+
SettleMaterial = 6
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Color = Color
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R = 100
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G = 210
@@ -180,7 +180,6 @@ AddMaterial = Material
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GibImpulseLimitPerVolumeL = 15
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GibWoundLimitPerVolumeL = 0.1
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Priority = 6
183-
// SettleMaterial = 51
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Piling = 1
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Color = Color
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R = 220
@@ -198,9 +197,8 @@ AddMaterial = Material
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DensityKGPerVolumeL = 1.3
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GibImpulseLimitPerVolumeL = 15
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GibWoundLimitPerVolumeL = 0.1
201-
Priority = 10
200+
Priority = 4
202201
Piling = 1
203-
// SettleMaterial = 51
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Color = Color
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R = 140
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G = 100
@@ -542,12 +540,12 @@ AddMaterial = Material
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PresetName = Grass
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Bounce = 0.05
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Friction = 1.0
543+
Stickiness = 0.1
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StructuralIntegrity = 1
546545
DensityKGPerVolumeL = 0.5
547546
GibImpulseLimitPerVolumeL = 15
548547
GibWoundLimitPerVolumeL = 0.1
549-
Priority = 4
550-
SettleMaterial = 136
548+
Priority = 5
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Piling = 6
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Color = Color
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R = 105
@@ -581,9 +579,9 @@ AddMaterial = Material
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DensityKGPerVolumeL = 0.6
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GibImpulseLimitPerVolumeL = 20
583581
GibWoundLimitPerVolumeL = 0.2
584-
Priority = 5
585-
SettleMaterial = 136
582+
Priority = 6
586583
Piling = 8
584+
SettleMaterial = 128
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Color = Color
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R = 110
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G = 200
@@ -863,7 +861,7 @@ AddMaterial = Material
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DensityKGPerVolumeL = 2.3
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GibImpulseLimitPerVolumeL = 15
865863
GibWoundLimitPerVolumeL = 0.1
866-
Priority = 6
864+
Priority = 25
867865
SettleMaterial = 51
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Color = Color
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R = 165
@@ -881,7 +879,7 @@ AddMaterial = Material
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DensityKGPerVolumeL = 8.5
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GibImpulseLimitPerVolumeL = 15
883881
GibWoundLimitPerVolumeL = 0.1
884-
Priority = 10
882+
Priority = 30
885883
SettleMaterial = 180
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Color = Color
887885
R = 185
@@ -897,7 +895,7 @@ AddMaterial = Material
897895
DensityKGPerVolumeL = 8.5
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GibImpulseLimitPerVolumeL = 15
899897
GibWoundLimitPerVolumeL = 0.1
900-
Priority = 10
898+
Priority = 40
901899
SettleMaterial = 180
902900
Color = Color
903901
R = 220
@@ -913,7 +911,7 @@ AddMaterial = Material
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DensityKGPerVolumeL = 4.5
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GibImpulseLimitPerVolumeL = 8
915913
GibWoundLimitPerVolumeL = 0.1
916-
Priority = 10
914+
Priority = 25
917915
SettleMaterial = 182
918916
IsScrap = 1
919917
Color = Color
@@ -930,7 +928,7 @@ AddMaterial = Material
930928
DensityKGPerVolumeL = 8.5
931929
GibImpulseLimitPerVolumeL = 15
932930
GibWoundLimitPerVolumeL = 0.1
933-
Priority = 10
931+
Priority = 25
934932
SettleMaterial = 180
935933
Color = Color
936934
R = 185
@@ -988,7 +986,7 @@ AddMaterial = Material
988986
DensityKGPerVolumeL = 2
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GibImpulseLimitPerVolumeL = 25
990988
GibWoundLimitPerVolumeL = 0.25
991-
Priority = 1000
989+
Priority = 20
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SettleMaterial = 182
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Color = Color
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R = 135
@@ -1004,7 +1002,7 @@ AddMaterial = Material
10041002
DensityKGPerVolumeL = 3
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GibImpulseLimitPerVolumeL = 50
10061004
GibWoundLimitPerVolumeL = 0.5
1007-
Priority = 1000
1005+
Priority = 20
10081006
SettleMaterial = 182
10091007
Color = Color
10101008
R = 160
@@ -1020,7 +1018,7 @@ AddMaterial = Material
10201018
DensityKGPerVolumeL = 5
10211019
GibImpulseLimitPerVolumeL = 60
10221020
GibWoundLimitPerVolumeL = 0.4
1023-
Priority = 1000
1021+
Priority = 20
10241022
SettleMaterial = 182
10251023
Color = Color
10261024
R = 180

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