@@ -186,7 +186,7 @@ AddSoundContainer = SoundContainer
186186 FilePath = Base.rte/Sounds/Physics/MetalBlunt2.flac
187187
188188
189- /* Unused Pawnis SoundContainer
189+ /* TODO Find replacements sounds for, and then use this previously unused Pawnis SoundContainer.
190190AddSoundContainer = SoundContainer
191191 PresetName = Metal Body Blunt Hit Light
192192 AttenuationStartDistance = 135
@@ -506,7 +506,7 @@ AddSoundContainer = SoundContainer
506506// Armored Flesh
507507
508508
509- /* Unused Pawnis SoundContainer
509+ /* TODO Find replacements sounds for, and then use this previously unused Pawnis SoundContainer.
510510AddSoundContainer = SoundContainer
511511 PresetName = Armored Flesh Head Impact
512512 AttenuationStartDistance = 130
@@ -525,7 +525,7 @@ AddSoundContainer = SoundContainer
525525 FilePath = Base.rte/Sounds/Penetration/Flesh/ArmoredFlesh/LimbImpact2.flac
526526
527527
528- /* Unused Pawnis SoundContainer
528+ /* TODO Find replacements sounds for, and then use this previously unused Pawnis SoundContainer.
529529AddSoundContainer = SoundContainer
530530 PresetName = Armored Flesh Torso Impact
531531 AttenuationStartDistance = 125
@@ -608,7 +608,7 @@ AddSoundContainer = SoundContainer
608608// Metal Shield
609609
610610
611- /* Unused Pawnis SoundContainer
611+ /* TODO Find replacements sounds for, and then use this previously unused Pawnis SoundContainer.
612612AddSoundContainer = SoundContainer
613613 PresetName = Metal Shield Gib
614614 AttenuationStartDistance = 135
@@ -617,7 +617,7 @@ AddSoundContainer = SoundContainer
617617*/
618618
619619
620- /* Unused Pawnis SoundContainer
620+ /* TODO Find replacements sounds for, and then use this previously unused Pawnis SoundContainer.
621621AddSoundContainer = SoundContainer
622622 PresetName = Metal Shield Impact
623623 AttenuationStartDistance = 130
@@ -630,7 +630,7 @@ AddSoundContainer = SoundContainer
630630// Robots
631631
632632
633- /* Unused Pawnis SoundContainer
633+ /* TODO Find replacements sounds for, and then use this previously unused Pawnis SoundContainer.
634634AddSoundContainer = SoundContainer
635635 PresetName = Robot Head Impact
636636 AttenuationStartDistance = 130
@@ -653,7 +653,7 @@ AddSoundContainer = SoundContainer
653653 FilePath = Base.rte/Sounds/Penetration/Robot/Generic/HeadGib4.flac
654654
655655
656- /* Unused Pawnis SoundContainer
656+ /* TODO Find replacements sounds for, and then use this previously unused Pawnis SoundContainer.
657657AddSoundContainer = SoundContainer
658658 PresetName = Robot Torso Impact
659659 AttenuationStartDistance = 125
@@ -674,7 +674,7 @@ AddSoundContainer = SoundContainer
674674 FilePath = Base.rte/Sounds/Penetration/Robot/Generic/TorsoGib3.flac
675675
676676
677- /* Unused Pawnis SoundContainer
677+ /* TODO Find replacements sounds for, and then use this previously unused Pawnis SoundContainer.
678678AddSoundContainer = SoundContainer
679679 PresetName = Robot Limb Impact
680680 AttenuationStartDistance = 120
@@ -699,7 +699,7 @@ AddSoundContainer = SoundContainer
699699// Weapons
700700
701701
702- /* Unused Pawnis SoundContainer
702+ /* TODO Find replacements sounds for, and then use this previously unused Pawnis SoundContainer.
703703AddSoundContainer = SoundContainer
704704 PresetName = Gun Gib
705705 AttenuationStartDistance = 100
@@ -708,7 +708,7 @@ AddSoundContainer = SoundContainer
708708*/
709709
710710
711- /* Unused Pawnis SoundContainer
711+ /* TODO Find replacements sounds for, and then use this previously unused Pawnis SoundContainer.
712712AddSoundContainer = SoundContainer
713713 PresetName = Gun Impact
714714 AttenuationStartDistance = 120
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