Skip to content
This repository was archived by the owner on Jan 5, 2024. It is now read-only.

Commit 9ee0f0a

Browse files
committed
Readding modules
1 parent 2f4e359 commit 9ee0f0a

40 files changed

+166
-145
lines changed

Base.rte/Scenes/Objects/Bunkers/BunkerBits/BunkerBits.ini

Lines changed: 166 additions & 145 deletions
Original file line numberDiff line numberDiff line change
@@ -574,6 +574,36 @@ AddTerrainObject = TerrainObject
574574
BitmapOffset = Vector
575575
X = 0
576576
Y = 0
577+
578+
579+
AddTerrainObject = TerrainObject
580+
PresetName = Left Tiny Metal Stairs
581+
AddToGroup = Bunker Bits
582+
GoldValue = 20
583+
FGColorFile = ContentFile
584+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/StairsTinyLeftFG.png
585+
MaterialFile = ContentFile
586+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/StairsTinyLeftMat.png
587+
BGColorFile = ContentFile
588+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/StairsTinyLeftBG.png
589+
BitmapOffset = Vector
590+
X = 0
591+
Y = 0
592+
593+
594+
AddTerrainObject = TerrainObject
595+
PresetName = Right Tiny Metal Stairs
596+
AddToGroup = Bunker Bits
597+
GoldValue = 20
598+
FGColorFile = ContentFile
599+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/StairsTinyRightFG.png
600+
MaterialFile = ContentFile
601+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/StairsTinyRightMat.png
602+
BGColorFile = ContentFile
603+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/StairsTinyRightBG.png
604+
BitmapOffset = Vector
605+
X = 0
606+
Y = 0
577607

578608

579609
AddTerrainObject = TerrainObject
@@ -893,6 +923,138 @@ AddTerrainObject = TerrainObject
893923
GoldValue = 75
894924

895925

926+
AddTerrainObject = TerrainObject
927+
PresetName = Ceiling A
928+
AddToGroup = Bunker Bits
929+
GoldValue = 20
930+
FGColorFile = ContentFile
931+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/CeilingAFG.png
932+
MaterialFile = ContentFile
933+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/CeilingAMat.png
934+
BGColorFile = ContentFile
935+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/CeilingABG.png
936+
937+
938+
AddTerrainObject = TerrainObject
939+
PresetName = Wall Left A
940+
AddToGroup = Bunker Bits
941+
GoldValue = 20
942+
FGColorFile = ContentFile
943+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/WallLeftAFG.png
944+
MaterialFile = ContentFile
945+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/WallLeftAMat.png
946+
BGColorFile = ContentFile
947+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/WallLeftABG.png
948+
949+
950+
AddTerrainObject = TerrainObject
951+
PresetName = Wall Right A
952+
AddToGroup = Bunker Bits
953+
GoldValue = 20
954+
FGColorFile = ContentFile
955+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/WallRightAFG.png
956+
MaterialFile = ContentFile
957+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/WallRightAMat.png
958+
BGColorFile = ContentFile
959+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/WallRightABG.png
960+
961+
962+
AddTerrainObject = TerrainObject
963+
PresetName = Floor A
964+
AddToGroup = Bunker Bits
965+
GoldValue = 20
966+
FGColorFile = ContentFile
967+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/FloorAFG.png
968+
MaterialFile = ContentFile
969+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/FloorAMat.png
970+
BGColorFile = ContentFile
971+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/FloorABG.png
972+
973+
974+
AddTerrainObject = TerrainObject
975+
PresetName = Ceiling B
976+
AddToGroup = Bunker Bits
977+
GoldValue = 15
978+
FGColorFile = ContentFile
979+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/CeilingBFG.png
980+
MaterialFile = ContentFile
981+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/CeilingBMat.png
982+
BGColorFile = ContentFile
983+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/CeilingBBG.png
984+
985+
986+
AddTerrainObject = TerrainObject
987+
PresetName = Wall Left B
988+
AddToGroup = Bunker Bits
989+
GoldValue = 20
990+
FGColorFile = ContentFile
991+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/WallLeftBFG.png
992+
MaterialFile = ContentFile
993+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/WallLeftBMat.png
994+
BGColorFile = ContentFile
995+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/WallLeftBBG.png
996+
997+
998+
AddTerrainObject = TerrainObject
999+
PresetName = Wall Right B
1000+
AddToGroup = Bunker Bits
1001+
GoldValue = 20
1002+
FGColorFile = ContentFile
1003+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/WallRightBFG.png
1004+
MaterialFile = ContentFile
1005+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/WallRightBMat.png
1006+
BGColorFile = ContentFile
1007+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/WallRightBBG.png
1008+
1009+
1010+
AddTerrainObject = TerrainObject
1011+
PresetName = Floor B
1012+
AddToGroup = Bunker Bits
1013+
GoldValue = 15
1014+
FGColorFile = ContentFile
1015+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/FloorBFG.png
1016+
MaterialFile = ContentFile
1017+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/FloorBMat.png
1018+
BGColorFile = ContentFile
1019+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/FloorBBG.png
1020+
1021+
1022+
AddTerrainObject = TerrainObject
1023+
PresetName = Metal Bridge Left A
1024+
AddToGroup = Bunker Bits
1025+
GoldValue = 20
1026+
FGColorFile = ContentFile
1027+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBridgeLeftAFG.png
1028+
MaterialFile = ContentFile
1029+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBridgeLeftAMat.png
1030+
BGColorFile = ContentFile
1031+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBridgeLeftABG.png
1032+
1033+
1034+
AddTerrainObject = TerrainObject
1035+
PresetName = Metal Bridge Middle A
1036+
AddToGroup = Bunker Bits
1037+
GoldValue = 20
1038+
FGColorFile = ContentFile
1039+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBridgeMidAFG.png
1040+
MaterialFile = ContentFile
1041+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBridgeMidAMat.png
1042+
BGColorFile = ContentFile
1043+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBridgeMidABG.png
1044+
1045+
1046+
AddTerrainObject = TerrainObject
1047+
PresetName = Metal Bridge Right A
1048+
AddToGroup = Bunker Bits
1049+
GoldValue = 20
1050+
FGColorFile = ContentFile
1051+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBridgeRightAFG.png
1052+
MaterialFile = ContentFile
1053+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBridgeRightAMat.png
1054+
BGColorFile = ContentFile
1055+
FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBridgeRightABG.png
1056+
1057+
8961058
///////////////////////////////////////////////////////////////////////
8971059
// Bunker Odds & Ends
8981060

@@ -1187,104 +1349,22 @@ AddTerrainObject = TerrainObject
11871349
GoldValue = 5
11881350

11891351

1190-
AddTerrainObject = TerrainObject
1191-
PresetName = Landing Strip 1
1192-
AddToGroup = Bunker Modules
1193-
GoldValue = 20
1194-
FGColorFile = ContentFile
1195-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LandingStrip1FG.bmp
1196-
MaterialFile = ContentFile
1197-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LandingStrip1Mat.bmp
1198-
BGColorFile = ContentFile
1199-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LandingStrip1BG.bmp
12001352

1201-
AddTerrainObject = TerrainObject
1202-
PresetName = Ceiling 1
1203-
AddToGroup = Bunker Modules
1204-
GoldValue = 20
1205-
FGColorFile = ContentFile
1206-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Ceiling1FG.bmp
1207-
MaterialFile = ContentFile
1208-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Ceiling1Mat.bmp
1209-
BGColorFile = ContentFile
1210-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Ceiling1BG.bmp
12111353

1212-
AddTerrainObject = TerrainObject
1213-
PresetName = Right Wall 1
1214-
AddToGroup = Bunker Modules
1215-
GoldValue = 20
1216-
FGColorFile = ContentFile
1217-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/RightWall1FG.bmp
1218-
MaterialFile = ContentFile
1219-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/RightWall1Mat.bmp
1220-
BGColorFile = ContentFile
1221-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/RightWall1BG.bmp
12221354

1223-
AddTerrainObject = TerrainObject
1224-
PresetName = Floor 1
1225-
AddToGroup = Bunker Modules
1226-
GoldValue = 20
1227-
FGColorFile = ContentFile
1228-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Floor1FG.bmp
1229-
MaterialFile = ContentFile
1230-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Floor1Mat.bmp
1231-
BGColorFile = ContentFile
1232-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Floor1BG.bmp
12331355

1234-
AddTerrainObject = TerrainObject
1235-
PresetName = Left Wall 1
1236-
AddToGroup = Bunker Modules
1237-
GoldValue = 20
1238-
FGColorFile = ContentFile
1239-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LeftWall1FG.bmp
1240-
MaterialFile = ContentFile
1241-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LeftWall1Mat.bmp
1242-
BGColorFile = ContentFile
1243-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LeftWall1BG.bmp
12441356

1245-
AddTerrainObject = TerrainObject
1246-
PresetName = Ceiling 2
1247-
AddToGroup = Bunker Modules
1248-
GoldValue = 20
1249-
FGColorFile = ContentFile
1250-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Ceiling2FG.bmp
1251-
MaterialFile = ContentFile
1252-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Ceiling2Mat.bmp
1253-
BGColorFile = ContentFile
1254-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Ceiling2BG.bmp
12551357

12561358
AddTerrainObject = TerrainObject
1257-
PresetName = Right Wall 2
1258-
AddToGroup = Bunker Modules
1259-
GoldValue = 20
1260-
FGColorFile = ContentFile
1261-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/RightWall2FG.bmp
1262-
MaterialFile = ContentFile
1263-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/RightWall2Mat.bmp
1264-
BGColorFile = ContentFile
1265-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/RightWall2BG.bmp
1266-
1267-
AddTerrainObject = TerrainObject
1268-
PresetName = Floor 2
1269-
AddToGroup = Bunker Modules
1270-
GoldValue = 20
1271-
FGColorFile = ContentFile
1272-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Floor2FG.bmp
1273-
MaterialFile = ContentFile
1274-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Floor2Mat.bmp
1275-
BGColorFile = ContentFile
1276-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Floor2BG.bmp
1277-
1278-
AddTerrainObject = TerrainObject
1279-
PresetName = Left Wall 2
1359+
PresetName = Landing Strip 1
12801360
AddToGroup = Bunker Modules
12811361
GoldValue = 20
12821362
FGColorFile = ContentFile
1283-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LeftWall2FG.bmp
1363+
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LandingStrip1FG.bmp
12841364
MaterialFile = ContentFile
1285-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LeftWall2Mat.bmp
1365+
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LandingStrip1Mat.bmp
12861366
BGColorFile = ContentFile
1287-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LeftWall2BG.bmp
1367+
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LandingStrip1BG.bmp
12881368

12891369
AddTerrainObject = TerrainObject
12901370
PresetName = Left Concrete Barrier 2
@@ -1330,66 +1410,7 @@ AddTerrainObject = TerrainObject
13301410
BGColorFile = ContentFile
13311411
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/RightConcreteBarrier3BG.bmp
13321412

1333-
AddTerrainObject = TerrainObject
1334-
PresetName = Tiny Stairs Left
1335-
AddToGroup = Bunker Bits
1336-
GoldValue = 20
1337-
FGColorFile = ContentFile
1338-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/TinyStairsLeftFG.bmp
1339-
MaterialFile = ContentFile
1340-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/TinyStairsLeftMat.bmp
1341-
BGColorFile = ContentFile
1342-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/TinyStairsLeftBG.bmp
1343-
BitmapOffset = Vector
1344-
X=0
1345-
Y=0
13461413

1347-
AddTerrainObject = TerrainObject
1348-
PresetName = Tiny Stairs Right
1349-
AddToGroup = Bunker Bits
1350-
GoldValue = 20
1351-
FGColorFile = ContentFile
1352-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/TinyStairsRightFG.bmp
1353-
MaterialFile = ContentFile
1354-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/TinyStairsRightMat.bmp
1355-
BGColorFile = ContentFile
1356-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/TinyStairsRightBG.bmp
1357-
BitmapOffset = Vector
1358-
X=0
1359-
Y=0
1360-
1361-
AddTerrainObject = TerrainObject
1362-
PresetName = Left Metal Bridge 1
1363-
AddToGroup = Bunker Bits
1364-
GoldValue = 20
1365-
FGColorFile = ContentFile
1366-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LeftMetalBridge1FG.bmp
1367-
MaterialFile = ContentFile
1368-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LeftMetalBridge1Mat.bmp
1369-
BGColorFile = ContentFile
1370-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LeftMetalBridge1BG.bmp
1371-
1372-
AddTerrainObject = TerrainObject
1373-
PresetName = Right Metal Bridge 1
1374-
AddToGroup = Bunker Bits
1375-
GoldValue = 20
1376-
FGColorFile = ContentFile
1377-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/RightMetalBridge1FG.bmp
1378-
MaterialFile = ContentFile
1379-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/RightMetalBridge1Mat.bmp
1380-
BGColorFile = ContentFile
1381-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/RightMetalBridge1BG.bmp
1382-
1383-
AddTerrainObject = TerrainObject
1384-
PresetName = Middle Metal Bridge 1
1385-
AddToGroup = Bunker Bits
1386-
GoldValue = 20
1387-
FGColorFile = ContentFile
1388-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBridge1FG.bmp
1389-
MaterialFile = ContentFile
1390-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBridge1Mat.bmp
1391-
BGColorFile = ContentFile
1392-
Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBridge1BG.bmp
13931414

13941415
AddTerrainObject = TerrainObject
13951416
PresetName = Hover Platform

0 commit comments

Comments
 (0)