@@ -574,6 +574,36 @@ AddTerrainObject = TerrainObject
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BitmapOffset = Vector
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X = 0
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Y = 0
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+
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+
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+ AddTerrainObject = TerrainObject
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+ PresetName = Left Tiny Metal Stairs
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+ AddToGroup = Bunker Bits
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+ GoldValue = 20
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+ FGColorFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/StairsTinyLeftFG.png
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+ MaterialFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/StairsTinyLeftMat.png
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+ BGColorFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/StairsTinyLeftBG.png
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+ BitmapOffset = Vector
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+ X = 0
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+ Y = 0
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+
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+
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+ AddTerrainObject = TerrainObject
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+ PresetName = Right Tiny Metal Stairs
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+ AddToGroup = Bunker Bits
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+ GoldValue = 20
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+ FGColorFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/StairsTinyRightFG.png
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+ MaterialFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/StairsTinyRightMat.png
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+ BGColorFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/StairsTinyRightBG.png
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+ BitmapOffset = Vector
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+ X = 0
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+ Y = 0
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AddTerrainObject = TerrainObject
@@ -893,6 +923,138 @@ AddTerrainObject = TerrainObject
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GoldValue = 75
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+ AddTerrainObject = TerrainObject
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+ PresetName = Ceiling A
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+ AddToGroup = Bunker Bits
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+ GoldValue = 20
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+ FGColorFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/CeilingAFG.png
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+ MaterialFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/CeilingAMat.png
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+ BGColorFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/CeilingABG.png
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+
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+
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+ AddTerrainObject = TerrainObject
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+ PresetName = Wall Left A
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+ AddToGroup = Bunker Bits
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+ GoldValue = 20
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+ FGColorFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/WallLeftAFG.png
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+ MaterialFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/WallLeftAMat.png
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+ BGColorFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/WallLeftABG.png
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+
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+
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+ AddTerrainObject = TerrainObject
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+ PresetName = Wall Right A
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+ AddToGroup = Bunker Bits
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+ GoldValue = 20
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+ FGColorFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/WallRightAFG.png
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+ MaterialFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/WallRightAMat.png
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+ BGColorFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/WallRightABG.png
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+
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+
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+ AddTerrainObject = TerrainObject
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+ PresetName = Floor A
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+ AddToGroup = Bunker Bits
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+ GoldValue = 20
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+ FGColorFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/FloorAFG.png
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+ MaterialFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/FloorAMat.png
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+ BGColorFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/FloorABG.png
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+
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+
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+ AddTerrainObject = TerrainObject
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+ PresetName = Ceiling B
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+ AddToGroup = Bunker Bits
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+ GoldValue = 15
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+ FGColorFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/CeilingBFG.png
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+ MaterialFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/CeilingBMat.png
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+ BGColorFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/CeilingBBG.png
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+
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+
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+ AddTerrainObject = TerrainObject
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+ PresetName = Wall Left B
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+ AddToGroup = Bunker Bits
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+ GoldValue = 20
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+ FGColorFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/WallLeftBFG.png
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+ MaterialFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/WallLeftBMat.png
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+ BGColorFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/WallLeftBBG.png
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+
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+
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+ AddTerrainObject = TerrainObject
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+ PresetName = Wall Right B
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+ AddToGroup = Bunker Bits
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+ GoldValue = 20
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+ FGColorFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/WallRightBFG.png
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+ MaterialFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/WallRightBMat.png
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+ BGColorFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/WallRightBBG.png
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+
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+
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+ AddTerrainObject = TerrainObject
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+ PresetName = Floor B
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+ AddToGroup = Bunker Bits
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+ GoldValue = 15
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+ FGColorFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/FloorBFG.png
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+ MaterialFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/FloorBMat.png
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+ BGColorFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/FloorBBG.png
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+
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+
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+ AddTerrainObject = TerrainObject
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+ PresetName = Metal Bridge Left A
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+ AddToGroup = Bunker Bits
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+ GoldValue = 20
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+ FGColorFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBridgeLeftAFG.png
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+ MaterialFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBridgeLeftAMat.png
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+ BGColorFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBridgeLeftABG.png
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+
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+
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+ AddTerrainObject = TerrainObject
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+ PresetName = Metal Bridge Middle A
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+ AddToGroup = Bunker Bits
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+ GoldValue = 20
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+ FGColorFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBridgeMidAFG.png
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+ MaterialFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBridgeMidAMat.png
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+ BGColorFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBridgeMidABG.png
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+
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+
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+ AddTerrainObject = TerrainObject
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+ PresetName = Metal Bridge Right A
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+ AddToGroup = Bunker Bits
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+ GoldValue = 20
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+ FGColorFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBridgeRightAFG.png
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+ MaterialFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBridgeRightAMat.png
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+ BGColorFile = ContentFile
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+ FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBridgeRightABG.png
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+
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+
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///////////////////////////////////////////////////////////////////////
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// Bunker Odds & Ends
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@@ -1187,104 +1349,22 @@ AddTerrainObject = TerrainObject
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GoldValue = 5
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- AddTerrainObject = TerrainObject
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- PresetName = Landing Strip 1
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- AddToGroup = Bunker Modules
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- GoldValue = 20
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- FGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LandingStrip1FG.bmp
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- MaterialFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LandingStrip1Mat.bmp
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- BGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LandingStrip1BG.bmp
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- AddTerrainObject = TerrainObject
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- PresetName = Ceiling 1
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- AddToGroup = Bunker Modules
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- GoldValue = 20
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- FGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Ceiling1FG.bmp
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- MaterialFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Ceiling1Mat.bmp
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- BGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Ceiling1BG.bmp
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- AddTerrainObject = TerrainObject
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- PresetName = Right Wall 1
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- AddToGroup = Bunker Modules
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- GoldValue = 20
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- FGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/RightWall1FG.bmp
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- MaterialFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/RightWall1Mat.bmp
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- BGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/RightWall1BG.bmp
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- AddTerrainObject = TerrainObject
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- PresetName = Floor 1
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- AddToGroup = Bunker Modules
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- GoldValue = 20
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- FGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Floor1FG.bmp
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- MaterialFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Floor1Mat.bmp
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- BGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Floor1BG.bmp
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- AddTerrainObject = TerrainObject
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- PresetName = Left Wall 1
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- AddToGroup = Bunker Modules
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- GoldValue = 20
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- FGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LeftWall1FG.bmp
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- MaterialFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LeftWall1Mat.bmp
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- BGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LeftWall1BG.bmp
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- AddTerrainObject = TerrainObject
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- PresetName = Ceiling 2
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- AddToGroup = Bunker Modules
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- GoldValue = 20
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- FGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Ceiling2FG.bmp
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- MaterialFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Ceiling2Mat.bmp
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- BGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Ceiling2BG.bmp
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AddTerrainObject = TerrainObject
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- PresetName = Right Wall 2
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- AddToGroup = Bunker Modules
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- GoldValue = 20
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- FGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/RightWall2FG.bmp
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- MaterialFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/RightWall2Mat.bmp
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- BGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/RightWall2BG.bmp
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-
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- AddTerrainObject = TerrainObject
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- PresetName = Floor 2
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- AddToGroup = Bunker Modules
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- GoldValue = 20
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- FGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Floor2FG.bmp
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- MaterialFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Floor2Mat.bmp
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- BGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/Floor2BG.bmp
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-
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- AddTerrainObject = TerrainObject
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- PresetName = Left Wall 2
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+ PresetName = Landing Strip 1
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AddToGroup = Bunker Modules
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GoldValue = 20
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FGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LeftWall2FG .bmp
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+ Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LandingStrip1FG .bmp
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MaterialFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LeftWall2Mat .bmp
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+ Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LandingStrip1Mat .bmp
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BGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LeftWall2BG .bmp
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+ Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LandingStrip1BG .bmp
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AddTerrainObject = TerrainObject
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PresetName = Left Concrete Barrier 2
@@ -1330,66 +1410,7 @@ AddTerrainObject = TerrainObject
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BGColorFile = ContentFile
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Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/RightConcreteBarrier3BG.bmp
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- AddTerrainObject = TerrainObject
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- PresetName = Tiny Stairs Left
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- AddToGroup = Bunker Bits
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- GoldValue = 20
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- FGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/TinyStairsLeftFG.bmp
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- MaterialFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/TinyStairsLeftMat.bmp
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- BGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/TinyStairsLeftBG.bmp
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- BitmapOffset = Vector
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- X =0
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- Y =0
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- AddTerrainObject = TerrainObject
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- PresetName = Tiny Stairs Right
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- AddToGroup = Bunker Bits
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- GoldValue = 20
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- FGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/TinyStairsRightFG.bmp
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- MaterialFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/TinyStairsRightMat.bmp
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- BGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/TinyStairsRightBG.bmp
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- BitmapOffset = Vector
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- X =0
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- Y =0
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-
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- AddTerrainObject = TerrainObject
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- PresetName = Left Metal Bridge 1
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- AddToGroup = Bunker Bits
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- GoldValue = 20
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- FGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LeftMetalBridge1FG.bmp
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- MaterialFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LeftMetalBridge1Mat.bmp
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- BGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/LeftMetalBridge1BG.bmp
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-
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- AddTerrainObject = TerrainObject
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- PresetName = Right Metal Bridge 1
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- AddToGroup = Bunker Bits
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- GoldValue = 20
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- FGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/RightMetalBridge1FG.bmp
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- MaterialFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/RightMetalBridge1Mat.bmp
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- BGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/RightMetalBridge1BG.bmp
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-
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- AddTerrainObject = TerrainObject
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- PresetName = Middle Metal Bridge 1
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- AddToGroup = Bunker Bits
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- GoldValue = 20
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- FGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBridge1FG.bmp
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- MaterialFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBridge1Mat.bmp
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- BGColorFile = ContentFile
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- Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBridge1BG.bmp
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AddTerrainObject = TerrainObject
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PresetName = Hover Platform
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