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Devices/Explosives/RemoteExplosive
Scenes/Objects/Bunkers/BunkerSystems/Doors Expand file tree Collapse file tree 4 files changed +14
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lines changed Original file line number Diff line number Diff line change @@ -18,14 +18,14 @@ AddAmmo = AEmitter
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CopyOf = Grenade Fragment Yellow
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PresetName = Remote Explosive Door Buster
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LifeTime = 10
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- BurstSize = 75
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+ BurstSize = 50
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Spread = 1.57
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MaxVelocity = 125
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MinVelocity = 100
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AddEmission = Emission
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EmittedParticle = MOPixel
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CopyOf = Air Blast Short
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- BurstSize = 75
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+ BurstSize = 50
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Spread = 1.57
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MaxVelocity = 125
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MinVelocity = 100
@@ -172,14 +172,14 @@ AddMOSRotating = MOSRotating
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AddGib = Gib
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GibParticle = MOPixel
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CopyOf = Remote Explosive Door Buster
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- Count = 75
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+ Count = 50
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Spread = 3.14
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MaxVelocity = 125
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MinVelocity = 100
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AddGib = Gib
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GibParticle = MOPixel
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CopyOf = Air Blast Short
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- Count = 75
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+ Count = 50
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Spread = 3.14
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MaxVelocity = 125
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MinVelocity = 100
Original file line number Diff line number Diff line change @@ -915,6 +915,7 @@ AddEffect = AEmitter
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PresetName = Dent Metal Door
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BurstSound = SoundContainer
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CopyOf = Metal Door Impact
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+ BurstDamage = 0.3
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AddEffect = AEmitter
Original file line number Diff line number Diff line change @@ -915,12 +915,11 @@ AddMaterial = Material
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PresetName = Door Metal
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Bounce = 0.1
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Friction = 0.9
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- StructuralIntegrity = 350
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+ StructuralIntegrity = 300
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DensityKGPerVolumeL = 8.5
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GibImpulseLimitPerVolumeL = 15
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GibWoundLimitPerVolumeL = 0.1
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Priority = 10
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- SettleMaterial = 182
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Color = Color
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R = 185
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G = 195
Original file line number Diff line number Diff line change @@ -257,6 +257,7 @@ AddEffect = MOSRotating
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AddEffect = Attachable
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PresetName = Door Slide Short A
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PinStrength = 2000
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+ RestThreshold = 10000
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Mass = 163.02
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HitsMOs = 1
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GetsHitByMOs = 1
@@ -292,7 +293,7 @@ AddEffect = Attachable
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Y = 0
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DrawAfterParent = 1
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GibImpulseLimit = 9000
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- GibWoundLimit = 100
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+ GibWoundLimit = 200
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GibSound = SoundContainer
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CopyOf = Metal Door Gib
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AddGib = Gib
@@ -411,6 +412,7 @@ AddEffect = Attachable
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AddEffect = Attachable
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PresetName = Door Rotate Short A
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PinStrength = 2000
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+ RestThreshold = 10000
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Mass = 245.35
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HitsMOs = 1
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GetsHitByMOs = 1
@@ -446,7 +448,7 @@ AddEffect = Attachable
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Y = 0
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DrawAfterParent = 0
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GibImpulseLimit = 12000
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- GibWoundLimit = 100
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+ GibWoundLimit = 200
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GibSound = SoundContainer
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CopyOf = Metal Door Gib
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AddGib = Gib
@@ -554,6 +556,7 @@ AddEffect = Attachable
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AddEffect = Attachable
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PresetName = Door Slide Long A
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PinStrength = 3000
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+ RestThreshold = 10000
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Mass = 466.75
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HitsMOs = 1
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GetsHitByMOs = 1
@@ -589,7 +592,7 @@ AddEffect = Attachable
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Y = 0
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DrawAfterParent = 0
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GibImpulseLimit = 14000
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- GibWoundLimit = 200
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+ GibWoundLimit = 400
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GibSound = SoundContainer
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CopyOf = Metal Door Gib
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AddGib = Gib
@@ -706,6 +709,7 @@ AddEffect = Attachable
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AddEffect = Attachable
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PresetName = Door Rotate Long A
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PinStrength = 3000
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+ RestThreshold = 10000
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Mass = 956.46
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HitsMOs = 1
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GetsHitByMOs = 1
@@ -741,7 +745,7 @@ AddEffect = Attachable
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Y = 0
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DrawAfterParent = 0
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GibImpulseLimit = 18000
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- GibWoundLimit = 200
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+ GibWoundLimit = 400
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GibSound = SoundContainer
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CopyOf = Metal Door Gib
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AddGib = Gib
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