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Commit 4e56d65

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Minor cleanup in AHuman.cpp, ACraft.h from when I was doing piemenu stuff
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+3
-8
lines changed

2 files changed

+3
-8
lines changed

Entities/ACraft.h

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@@ -22,11 +22,6 @@ struct BITMAP;
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namespace RTE
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{
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class Attachable;
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class Arm;
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class Leg;
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//class LimbPath;
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//////////////////////////////////////////////////////////////////////////////////////////
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// Class: ACraft

Entities/AHuman.cpp

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@@ -107,9 +107,9 @@ void AHuman::Clear()
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int AHuman::Create()
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{
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// Read all the properties
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if (Actor::Create() < 0)
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return -1;
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if (Actor::Create() < 0) {
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return -1;
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}
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// Cheat to make sure the FG Arm is always at the end of the Attachables list so it draws last.
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if (m_pFGArm) {

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