@@ -620,51 +620,90 @@ AddSoundContainer = SoundContainer
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AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/Land14.flac
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AddSoundContainer = SoundContainer
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- PresetName = Browncoat Boss VO JumpAttack
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+ PresetName = Browncoat Boss VO Squad Lead
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AttenuationStartDistance = 200
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- AddSound = ContentFile
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- FilePath = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/JumpAttack1.flac
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- AddSound = ContentFile
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- FilePath = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/JumpAttack2.flac
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- AddSound = ContentFile
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- FilePath = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/JumpAttack3.flac
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- AddSound = ContentFile
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- FilePath = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/JumpAttack4.flac
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- AddSound = ContentFile
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- FilePath = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/JumpAttack5.flac
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- AddSound = ContentFile
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- FilePath = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/JumpAttack6.flac
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- AddSound = ContentFile
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- FilePath = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/JumpAttack7.flac
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- AddSound = ContentFile
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- FilePath = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/JumpAttack8.flac
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-
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+ SoundOverlapMode = 2
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/SquadLead1.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/SquadLead2.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/SquadLead3.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/SquadLead4.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/SquadLead5.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/SquadLead6.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/SquadLead7.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/SquadLead8.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/SquadLead9.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/SquadLead10.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/SquadLead11.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/SquadLead12.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/SquadLead13.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/SquadLead14.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/SquadLead15.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/SquadLead16.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/SquadLead17.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/SquadLead18.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/SquadLead19.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/SquadLead20.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/SquadLead21.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/SquadLead22.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/SquadLead23.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/SquadLead24.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/SquadLead25.flac
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+
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AddSoundContainer = SoundContainer
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- PresetName = Browncoat Boss VO OilThrowTaunt
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+ PresetName = Browncoat Boss VO Taunt
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AttenuationStartDistance = 200
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- AddSound = ContentFile
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- FilePath = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/OilThrowTaunt1.flac
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- AddSound = ContentFile
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- FilePath = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/OilThrowTaunt2.flac
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- AddSound = ContentFile
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- FilePath = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/OilThrowTaunt3.flac
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- AddSound = ContentFile
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- FilePath = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/OilThrowTaunt4.flac
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- AddSound = ContentFile
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- FilePath = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/OilThrowTaunt5.flac
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- AddSound = ContentFile
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- FilePath = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/OilThrowTaunt6.flac
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- AddSound = ContentFile
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- FilePath = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/OilThrowTaunt7.flac
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- AddSound = ContentFile
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- FilePath = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/OilThrowTaunt8.flac
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- AddSound = ContentFile
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- FilePath = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/OilThrowTaunt9.flac
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- AddSound = ContentFile
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- FilePath = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/OilThrowTaunt10.flac
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+ SoundOverlapMode = 2
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/Taunt1.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/Taunt2.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/Taunt3.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/Taunt4.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/Taunt5.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/Taunt6.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/Taunt7.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/Taunt8.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/Taunt9.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/Taunt10.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/Taunt11.flac
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+
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+ AddSoundContainer = SoundContainer
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+ PresetName = Browncoat Boss VO Ability Jump Attack
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+ AttenuationStartDistance = 300
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+ SoundOverlapMode = 2
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/AbilityJumpAttack1.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/AbilityJumpAttack2.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/AbilityJumpAttack3.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/AbilityJumpAttack4.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/AbilityJumpAttack5.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/AbilityJumpAttack6.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/AbilityJumpAttack7.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/AbilityJumpAttack8.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/AbilityJumpAttack9.flac
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+
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+ AddSoundContainer = SoundContainer
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+ PresetName = Browncoat Boss VO Ability Oil Throw
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+ AttenuationStartDistance = 300
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+ SoundOverlapMode = 2
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/AbilityOilThrow1.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/AbilityOilThrow2.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/AbilityOilThrow3.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/AbilityOilThrow4.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/AbilityOilThrow5.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/AbilityOilThrow6.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/AbilityOilThrow7.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/AbilityOilThrow8.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/AbilityOilThrow9.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/AbilityOilThrow10.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/AbilityOilThrow11.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/AbilityOilThrow12.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/AbilityOilThrow13.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/AbilityOilThrow14.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/AbilityOilThrow15.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/AbilityOilThrow16.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/AbilityOilThrow17.flac
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+ AddSound = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/AbilityOilThrow18.flac
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AddSoundContainer = SoundContainer
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- PresetName = Browncoat Boss VO DeathScripted
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+ PresetName = Browncoat Boss VO Death Scripted
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AttenuationStartDistance = 400
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AddSound = ContentFile
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FilePath = Browncoats.rte/Actors/Infantry/BrowncoatBoss/Sounds/VO/DeathScripted1.flac
@@ -1409,13 +1448,13 @@ AddActor = AHuman
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Depth = 3
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DeepCheck = 0
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BodyHitSound = SoundContainer
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- CopyOf = Flesh Body Blunt Hit
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+ CopyOf = Foley Heavy Cloth Impact
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// PainSound = SoundContainer
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// CopyOf = Browncoat Boss VO Pain
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// DeathSound = SoundContainer
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// CopyOf = Browncoat Boss VO Death
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DeviceSwitchSound = SoundContainer
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- CopyOf = Device Switch
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+ CopyOf = Foley Heavy Cloth Light
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Health = 100
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Organic = 1
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ImpulseDamageThreshold = 3900
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