Skip to content

Commit 22c9aab

Browse files
committed
heavy robot foley sounds
1 parent 6945607 commit 22c9aab

Some content is hidden

Large Commits have some content hidden by default. Use the searchbox below for content that may be hidden.

41 files changed

+109
-8
lines changed

Data/Base.rte/Sounds.ini

Lines changed: 64 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1455,6 +1455,31 @@ AddSoundContainer = SoundContainer
14551455
AddSound = Base.rte/Sounds/Actors/Footsteps/FS_Heavy_Generic37.flac
14561456
AddSound = Base.rte/Sounds/Actors/Footsteps/FS_Heavy_Generic38.flac
14571457
1458+
AddSoundContainer = SoundContainer
1459+
PresetName = Footstep Heavy Metal Generic
1460+
AttenuationStartDistance = 75
1461+
AddSound = Base.rte/Sounds/Actors/Footsteps/FS_HeavyMetal_Generic1.flac
1462+
AddSound = Base.rte/Sounds/Actors/Footsteps/FS_HeavyMetal_Generic2.flac
1463+
AddSound = Base.rte/Sounds/Actors/Footsteps/FS_HeavyMetal_Generic3.flac
1464+
AddSound = Base.rte/Sounds/Actors/Footsteps/FS_HeavyMetal_Generic4.flac
1465+
AddSound = Base.rte/Sounds/Actors/Footsteps/FS_HeavyMetal_Generic5.flac
1466+
AddSound = Base.rte/Sounds/Actors/Footsteps/FS_HeavyMetal_Generic6.flac
1467+
AddSound = Base.rte/Sounds/Actors/Footsteps/FS_HeavyMetal_Generic7.flac
1468+
AddSound = Base.rte/Sounds/Actors/Footsteps/FS_HeavyMetal_Generic8.flac
1469+
AddSound = Base.rte/Sounds/Actors/Footsteps/FS_HeavyMetal_Generic9.flac
1470+
AddSound = Base.rte/Sounds/Actors/Footsteps/FS_HeavyMetal_Generic10.flac
1471+
AddSound = Base.rte/Sounds/Actors/Footsteps/FS_HeavyMetal_Generic11.flac
1472+
AddSound = Base.rte/Sounds/Actors/Footsteps/FS_HeavyMetal_Generic12.flac
1473+
AddSound = Base.rte/Sounds/Actors/Footsteps/FS_HeavyMetal_Generic13.flac
1474+
AddSound = Base.rte/Sounds/Actors/Footsteps/FS_HeavyMetal_Generic14.flac
1475+
AddSound = Base.rte/Sounds/Actors/Footsteps/FS_HeavyMetal_Generic15.flac
1476+
AddSound = Base.rte/Sounds/Actors/Footsteps/FS_HeavyMetal_Generic16.flac
1477+
AddSound = Base.rte/Sounds/Actors/Footsteps/FS_HeavyMetal_Generic17.flac
1478+
AddSound = Base.rte/Sounds/Actors/Footsteps/FS_HeavyMetal_Generic18.flac
1479+
AddSound = Base.rte/Sounds/Actors/Footsteps/FS_HeavyMetal_Generic19.flac
1480+
AddSound = Base.rte/Sounds/Actors/Footsteps/FS_HeavyMetal_Generic20.flac
1481+
AddSound = Base.rte/Sounds/Actors/Footsteps/FS_HeavyMetal_Generic21.flac
1482+
14581483
///////////////////////////////////////////////////////////////////////
14591484
// Actor Foley
14601485
@@ -1570,4 +1595,42 @@ AddSoundContainer = SoundContainer
15701595
AddSound = Base.rte/Sounds/Actors/Foley/Foley_HeavyCloth_Impact3.flac
15711596
AddSound = Base.rte/Sounds/Actors/Foley/Foley_HeavyCloth_Impact4.flac
15721597
AddSound = Base.rte/Sounds/Actors/Foley/Foley_HeavyCloth_Impact5.flac
1573-
AddSound = Base.rte/Sounds/Actors/Foley/Foley_HeavyCloth_Impact6.flac
1598+
AddSound = Base.rte/Sounds/Actors/Foley/Foley_HeavyCloth_Impact6.flac
1599+
1600+
AddSoundContainer = SoundContainer
1601+
PresetName = Foley Heavy Robot Light
1602+
AttenuationStartDistance = 70
1603+
AddSound = Base.rte/Sounds/Actors/Foley/Foley_HeavyRobot_Light1.flac
1604+
AddSound = Base.rte/Sounds/Actors/Foley/Foley_HeavyRobot_Light2.flac
1605+
AddSound = Base.rte/Sounds/Actors/Foley/Foley_HeavyRobot_Light3.flac
1606+
AddSound = Base.rte/Sounds/Actors/Foley/Foley_HeavyRobot_Light4.flac
1607+
AddSound = Base.rte/Sounds/Actors/Foley/Foley_HeavyRobot_Light5.flac
1608+
AddSound = Base.rte/Sounds/Actors/Foley/Foley_HeavyRobot_Light6.flac
1609+
1610+
AddSoundContainer = SoundContainer
1611+
PresetName = Foley Heavy Robot Heavy // Placeholder
1612+
AttenuationStartDistance = 70
1613+
AddSound = Base.rte/Sounds/Actors/Foley/Foley_HeavyRobot_Light1.flac
1614+
AddSound = Base.rte/Sounds/Actors/Foley/Foley_HeavyRobot_Light2.flac
1615+
AddSound = Base.rte/Sounds/Actors/Foley/Foley_HeavyRobot_Light3.flac
1616+
AddSound = Base.rte/Sounds/Actors/Foley/Foley_HeavyRobot_Light4.flac
1617+
AddSound = Base.rte/Sounds/Actors/Foley/Foley_HeavyRobot_Light5.flac
1618+
AddSound = Base.rte/Sounds/Actors/Foley/Foley_HeavyRobot_Light6.flac
1619+
1620+
AddSoundContainer = SoundContainer
1621+
PresetName = Foley Heavy Robot Walk
1622+
Priority = 200
1623+
AttenuationStartDistance = 70
1624+
AddSound = Base.rte/Sounds/Actors/Foley/Foley_HeavyRobot_Walk1.flac
1625+
AddSound = Base.rte/Sounds/Actors/Foley/Foley_HeavyRobot_Walk2.flac
1626+
AddSound = Base.rte/Sounds/Actors/Foley/Foley_HeavyRobot_Walk3.flac
1627+
AddSound = Base.rte/Sounds/Actors/Foley/Foley_HeavyRobot_Walk4.flac
1628+
AddSound = Base.rte/Sounds/Actors/Foley/Foley_HeavyRobot_Walk5.flac
1629+
1630+
AddSoundContainer = SoundContainer
1631+
PresetName = Foley Heavy Robot Impact
1632+
AttenuationStartDistance = 135
1633+
AddSound = Base.rte/Sounds/Actors/Foley/Foley_HeavyRobot_Impact1.flac
1634+
AddSound = Base.rte/Sounds/Actors/Foley/Foley_HeavyRobot_Impact2.flac
1635+
AddSound = Base.rte/Sounds/Actors/Foley/Foley_HeavyRobot_Impact3.flac
1636+
AddSound = Base.rte/Sounds/Actors/Foley/Foley_HeavyRobot_Impact4.flac
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.

0 commit comments

Comments
 (0)