You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: CHANGELOG.md
+10Lines changed: 10 additions & 0 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -8,6 +8,8 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
8
8
9
9
<details><summary><b>Added</b></summary>
10
10
11
+
- New `MovableObject` INI and Lua property `PostEffectEnabled` (R/W), which determines whether or not the screen effect of an MO is enabled. Defaults to `true` for `MOPixels` and `MOSParticles`, `false` for everything else (to avoid backwards compatibility issues).
12
+
11
13
-`Lerp` can now be used on Vectors and Matrices/Rotations, not just numbers.
12
14
13
15
</details>
@@ -20,6 +22,8 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
20
22
21
23
- Improvements to AI navigation in automovers, so they get stuck less often.
22
24
25
+
- Screen effects (glows) can now show on *any*`MovableObject` they're attached to; you may need to set `EffectAlwaysShows = 1` to see them on `MOSRotatings`. Try `InheritEffectRotAngle = 1` on one of them!
26
+
23
27
-`LERP` Lua binding has been deprecated, and renamed to `Lerp`.
24
28
25
29
</details>
@@ -50,6 +54,12 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
50
54
51
55
</details>
52
56
57
+
<details><summary><b>Removed</b></summary>
58
+
59
+
- Removed `Settings.ini` property `SimplifiedCollisionDetection = 0/1`. With the physics detection overhaul in pre-5, this became unnecessary.
0 commit comments