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Copy file name to clipboardExpand all lines: CHANGELOG.md
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@@ -9,15 +9,23 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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<details><summary><b>Added</b></summary>
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- Exposed `MovableObject` INI property `EffectAlwaysShows` to Lua (R/W), boolean.
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<details><summary><b>Changed</b></summary>
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- Brain vs Brain now uses the Infantry Brain preset if available, and picks a random brain if not.
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</details>
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<details><summary><b>Fixed</b></summary>
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- Fixed `UseSupportOffsetWhileReloading` defaulting to true instead of false
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- Fixed regression introduced in 6.1 causing Conquest activities to immediately fail if a defending brain was present (and probably breaking other activities as well).
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- Fixed the Conquest start game menu not letting you immediately start a game until you tweak some settings.
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- Fixed One Man Army (and Diggers Only) assigning a player to the winning team instead of a team.
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