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fix unsigned int causing stand walkpath to break
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Source/Entities/LimbPath.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -374,7 +374,7 @@ namespace RTE {
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// The iterator to the segment of the path that the limb ended up on the end of
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std::deque<Vector>::iterator m_CurrentSegment;
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unsigned int m_FootCollisionsDisabledSegment; //!< The segment after which foot collisions will be disabled for this limbpath, if it's for legs.
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int m_FootCollisionsDisabledSegment; //!< The segment after which foot collisions will be disabled for this limbpath, if it's for legs.
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// Normalized measure of how far the limb has progressed toward the
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// current segment's target. 0.0 means its farther away than the

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