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Allow other teams in test activity, and other minor tweaks
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Data/Base.rte/Activities.ini

Lines changed: 9 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -63,7 +63,7 @@ AddActivity = GAScripted
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AddActivity = GAScripted
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PresetName = Wave Defense
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Description = Build a bunker and defend it against increasingly longer waves of AI-controlled enemies, with time to repair in between! Adjust the Difficulty to change wave difficulty.
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Description = Build a bunker and defend it against increasingly stronger waves of AI-controlled enemies, with time to repair in between! Adjust the Difficulty to change wave difficulty.
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SceneName = Ketanot Hills
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ScriptPath = Base.rte/Activities/WaveDefense.lua
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TeamOfPlayer1 = 1
@@ -210,7 +210,7 @@ AddActivity = GAScripted
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AddActivity = GAScripted
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PresetName = One-Man Army (Diggers, 0-G)
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PresetName = One-Man Army (Diggers, Zero-G)
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Description = Survive with only one unit and no backups in a Zero-G void! The enemy will only use diggers, but the harder the difficulty the less potent weaponry you start out with, and the longer you have to survive.
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SceneName = Zero-G Battle
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ScriptPath = Base.rte/Activities/OneManArmyZeroG.lua
@@ -294,13 +294,16 @@ AddActivity = GAScripted
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AddActivity = GAScripted
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PresetName = Test Activity
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Description = Test your arsenal in peace and quiet witout any enemies.
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Description = Test your arsenal in peace and quiet without any enemies.
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TeamOfPlayer1 = 0
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TeamOfPlayer2 = 0
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TeamOfPlayer3 = 0
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TeamOfPlayer4 = 0
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TeamOfPlayer2 = 1
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TeamOfPlayer3 = 2
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TeamOfPlayer4 = 3
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MinTeamsRequired = 1
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Team1Funds = 100000
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Team2Funds = 100000
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Team3Funds = 100000
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Team4Funds = 100000
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ScriptPath = Base.rte/Activities/Test.lua
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LuaClassName = Test
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DefaultRequireClearPathToOrbit = 0

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