This is just a simple project for testing a little bit of ray casting with SDL2.
You will need the SDL2 and SDL2_image libraries in your system. You can use zig (0.14.1) to build the project.
To build the executable with zig, just use zig build, the main executable with be available at zig-out/bin/main.
You can also run the project with zig build run.
If you build this program using nix,
you may have to use nixGL to run the executable:
nixGL zig build run
# or
nixGL ./zig-out/bin/main