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NOTE: ALL CREDIT GOES TO ALEXANDAR BLADE FOR CREATING THE SCRIPT HOOK AND NATIVE TRAINER, I ONLY CHANGED THE COLOUR SCHEME AND ADDED MORE CONTROLS FOR NEW USERS. FEEL FREE TO DO WHAT YOU WANT WITH THIS. Credit goes to Alexandar Blade for creating the ScriptHook http://www.dev-c.com/gtav/scripthookv/ SCRIPT HOOK V SDK v1.0.335.2 1. General concept The main concept is that your compiled script plugin depends only on ScriptHookV.dll, so when the game updates the only thing that user must do in order to make your script working again is to update script hook runtime (i.e. ScriptHookV.dll). 2. Compilation All samples here are being compiled using MSVC 2013, you may also use MSVC 2010 with the same *.vcxproj files but this will require changing the platfrom toolset in project settings. 3. Native declarations You can always get the newest version of natives.h from NATIVEDB: http://www.dev-c.com/nativedb/ 4. Terms of use - You are allowed to use this SDK only for writing scripts intended to work offline. - You are not allowed to redistribute ScriptHookV.dll with your script plugins, provide the link to the latest runtime instead: http://www.dev-c.com/gtav/scripthookv/ 5. Samples The only one sample included is NativeTrainer, more detailed description is available in NativeTrainer\script.cpp (C) Alexander Blade 2015
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Source code for the edited "Native Trainer" by Alexandar Blade
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