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Releases: crschnick/pdx_unlimiter

3.4.0

17 Feb 16:46

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  • Update ck3 melter to 1.18.3
  • Update eu5 melter to 1.1
  • Fix ck2 and vic2 detection on Linux not working
  • Fix ck3 mod detection for render CLI command not accepting mod names, only IDs
  • Fix ck2 modded savegames in different save dir not being detected
  • Fix converter integration failing if a game mod directory did not exist yet
  • Improve default text editor detection on Windows
  • Show flag preview for EU5 metadata flag data in editor
  • Improve Proton game detection for Linux
  • Add setting to disable keyboard shortcuts
  • Improve render performance on Windows
  • Improve parser resilience against semi-corrupted saves

3.3.4

16 Dec 07:37

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  • Fix EU5 Ironman converter sometimes causing a blank map or game crashes on load when a character had a custom name
  • Fix application not remembering last used game and always opening the first one on startup
  • Fix coat of arms export in editor not working for multiple exports

3.3.3

13 Dec 17:51

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  • Fix VIC3 1.12 Ironman campaign branches not importing into the active branch in pdxu
  • Update VIC3 melter to 1.12
  • Improve clarity on how to apply editor changes on first usage
  • Fix various NullPointers

3.3.2

09 Dec 18:38

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  • Fix mods from custom Steam library workshop directory not being loaded

3.3.1

09 Dec 17:42

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  • Fix various late-game EU5 saves failing to import
  • Fix OutOfBounds error when using certain mods
  • Improve handling of data corruption errors

3.3.0

07 Dec 11:57

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  • Support for EU5 1.0.10
  • Fixed various saves failing to import from HOI4 1.17

3.2.1

30 Nov 15:54

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  • Support for HOI4 1.17
  • Fix hoi4 campaign names being set to Unknown after import

3.2.0

29 Nov 05:42

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  • Support for EU5 1.0.8
  • Fix EU5 melter messing up disease resistance for provinces

3.1.10

23 Nov 20:07

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  • Fix savegame handling of late-game EU5 save causing errors when the savegame size was too large
  • Fix delete button in editor sometimes resulting in invalid display state and causing errors

3.1.9

22 Nov 20:21

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  • Add delete button to editor
  • Improve format of savegame parsing errors
  • Fix imports being blocked if an error message is shown, which is not optimal for automated imports in the background
  • Fix campaigns sometimes not showing up on pdxu start if game is already running
  • Fix wrong user data paths being used for crossover installations on macOS
  • Fix Proton user dir being wrong when using custom library location
  • Fix directory chooser window emptying selection when cancelled