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DRL-DQN-VizDoom

Training a Doom-playing agent using Deep Q-Networks (DQN). This project provides:

  • A custom VizDoom environment with shaped rewards

  • A PyTorch DQN implementation (CNN encoder + MLP head)

  • A training script that logs reward components per episode

  • Evaluation and gameplay visualization (replays, GIFs)

  • ONNX export of the trained policy for seamless deployment

  • Clone, install dependencies, and run train.py to get started!

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DQN Agent in VizDoom

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