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BlockTest

This is the first attempt at doing a Gear VR Game in Unity

Description

This is the first program I am doing in Unity3d for the Gear VR. I am using this mostly to test all the different things that we can do and try to create a full game at the same time. A lot of this is going to be things that others have already done (such as the breaking bricks thing) but it was a great opportunity to try out all the pieces of a game and what works inside of the Gear VR / Oculus vs what you can do on a regular Unity3d game.

Version Notes

1.0.0

Initial Git push. This has the game set up and running in Gear VR. All the settings and what not have been set and there are a LOT of assets that aren't used in the application due to bringing in things to test and trying out various things from other games as an attempt to learn!

I have created a wall of bricks and the shooter (shooting from the camera in the direction the user is looking by tapping the track pad on the Gear VR.) It also has a UI that tracks the number of shots and the bricks broken.

Things to be done or thinking out loud

  • Change UI to be 3D in the world so you have to look at it to see it rather than being attached to the camera as it is in V1

  • Add a cannon under the camera to shoot from rather then from the center of the cannon (will allow me to test meshes in Unity from Blender as well)

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This is the first attempt at doing a Gear VR Game in Unity

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