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Unity3d Utils by Daniel Satanik

Version 0.0.002

NEW

Extensions

  • Exists (test for null but positive formulated)

BUGFIXES

Custom Property Types

  • SceneSelector -- did not save selection

Version 0.0.001

NEW

Attributes

  • Prefab (passes prefab for property drawer or custom editor)
  • ReadOnly (makes property readonly in play mode)

Custom Inspector Types

  • PercentSplitter (allows defining key-value-pairs with percent and type)
  • SceneSelector (let one select any available scene in build settings)

CustomEditor

  • Transform (adds NGUI reset buttons, when not using NGUI)

PropertyDrawer

  • Flag (typical flags popup)
  • TagSelector (gives a list of all available tags to select from)

Utilites

  • ScriptableObjectUtility (wrapper for instantiating scriptable object)

Behaviours

  • SingletonBehaviour (wraps singleton functionality)

Extensions

  • .In/.NotIn (used for tests in or not in arrays)
  • IList - .AddMultiple and .Shuffle
  • Stream - .CopyTo

Components

  • Logger (Logs to console, asserts, writes to files, rotates files)
  • Spatial UI (uGui Spatial UI stays relative to camera)

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