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implementation for multi-platform support
Special ARM virtualization support for M1/M2 chips in macOS Limited GPU sharing with WSL2 GPU-P plugin in Windows Common API endpoints across all platforms Platform-specific performance optimizations DanteGPU Cross-Platform Feature Matrix | Feature | Linux | macOS | Windows | |--------------------------|--------------------|--------------------|--------------------| | Native Virtualization | KVM | Hypervisor.framework | Hyper-V | | GPU Passthrough | ✅ NVIDIA/AMD | ❌ | ⚠️ WSL2 GPU-P | | Hardware Acceleration | ✅ Full | ✅ M1/M2 Only | ⚠️ Limited | | Cross-platform Networking| ✅ VirtIO | ✅ VMnet | ✅ Hyper-V Switch | | Shared Clipboard | ✅ SPICE | ✅ QEMU Cocoa | ✅ Remote Desktop | | File Sharing | ✅ 9p/VirtFS | ✅ VirtIO-9p | ✅ SMB Direct |
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lines changed

src/core/vm.rs

Lines changed: 90 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -45,4 +45,94 @@ pub struct VMResources {
4545
pub cpu_cores: u32, // The brain power! 🧠
4646
pub memory_mb: u64, // RAM - because we all need memories
4747
pub gpu_attached: bool, // Got that gaming power? 🎮
48+
}
49+
50+
/* Cross-platform VM configuration
51+
Handles platform-specific virtualization settings
52+
*/
53+
impl VMConfig {
54+
// Generate platform-optimized XML configuration
55+
pub fn to_platform_xml(&self) -> Result<String> {
56+
let arch = match Platform::current() {
57+
Platform::Linux | Platform::Windows => "x86_64",
58+
Platform::MacOS => {
59+
if cfg!(target_arch = "aarch64") {
60+
"aarch64"
61+
} else {
62+
"x86_64"
63+
}
64+
}
65+
_ => "x86_64",
66+
};
67+
68+
let machine_type = match Platform::current() {
69+
Platform::Linux => "pc-q35-6.2",
70+
Platform::MacOS => "virt",
71+
Platform::Windows => "pc-q35-6.2",
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_ => "pc-q35-6.2",
73+
};
74+
75+
format!(
76+
r#"
77+
<domain type='kvm'>
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<name>{}</name>
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<memory unit='KiB'>{}</memory>
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<vcpu placement='static'>{}</vcpu>
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<os>
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<type arch='{}' machine='{}'>hvm</type>
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<boot dev='hd'/>
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</os>
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{}
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</domain>
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"#,
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self.name,
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self.memory_kb,
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self.vcpus,
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arch,
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machine_type,
93+
self.platform_specific_devices()
94+
)
95+
}
96+
97+
/// Platform-specific device configuration
98+
fn platform_specific_devices(&self) -> String {
99+
match Platform::current() {
100+
Platform::MacOS => {
101+
// Apple Silicon T2 security device emulation
102+
r#"
103+
<devices>
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<controller type='usb' model='qemu-xhci'/>
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<input type='keyboard' bus='virtio'/>
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<input type='mouse' bus='virtio'/>
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<graphics type='cocoa'/>
108+
</devices>
109+
"#
110+
}
111+
Platform::Windows => {
112+
// Windows Hyper-V enlightenment features
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r#"
114+
<features>
115+
<hyperv>
116+
<relaxed state='on'/>
117+
<vapic state='on'/>
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<spinlocks state='on' retries='8191'/>
119+
</hyperv>
120+
</features>
121+
"#
122+
}
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_ => {
124+
// Standard QEMU devices for Linux
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r#"
126+
<devices>
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<emulator>/usr/bin/qemu-system-x86_64</emulator>
128+
<disk type='file' device='disk'>
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<driver name='qemu' type='qcow2'/>
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<source file='{}'/>
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<target dev='vda' bus='virtio'/>
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</disk>
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</devices>
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"#
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}
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}.to_string()
137+
}
48138
}

src/gpu/device.rs

Lines changed: 89 additions & 29 deletions
Original file line numberDiff line numberDiff line change
@@ -5,6 +5,7 @@ use std::fs::{self};
55
use std::path::Path;
66
use std::process::Command;
77
use std::collections::HashMap;
8+
use utils::os::Platform;
89

910
// GPU Configuration - Because every GPU needs its marching orders! 🎮
1011
#[derive(Debug, Serialize, Deserialize, Clone)]
@@ -17,12 +18,16 @@ pub struct GPUConfig {
1718
#[derive(Debug, Serialize, Deserialize, Clone)]
1819
pub struct GPUDevice {
1920
pub id: String, // Every star needs a unique name
20-
pub vendor_id: String, // Who's your manufacturer? 🏭
21-
pub device_id: String, // Model number - because we're all unique!
22-
pub pci_address: String, // Where to find this beauty on the PCI runway
23-
pub iommu_group: Option<String>, // The VIP lounge number (if we're fancy enough)
24-
pub temperature: f64, // Temperature of the GPU
25-
pub utilization: f64, // Utilization of the GPU
21+
pub vendor: String, // Who's your manufacturer? 🏭
22+
pub model: String, // Model number - because we're all unique!
23+
pub vram_mb: u64, // VRAM in MB
24+
pub driver_version: String, // GPU driver version
25+
#[serde(skip_serializing_if = "Option::is_none")]
26+
pub metal_support: Option<bool>,
27+
#[serde(skip_serializing_if = "Option::is_none")]
28+
pub vulkan_support: Option<bool>,
29+
#[serde(skip_serializing_if = "Option::is_none")]
30+
pub directx_version: Option<f32>,
2631
}
2732

2833
// The mastermind behind our GPU operations! 🧙‍♂️
@@ -38,30 +43,85 @@ impl GPUManager {
3843
})
3944
}
4045

41-
// Let's discover what GPUs are hiding in this machine! 🔍
42-
pub fn discover_gpus(&mut self) -> Result<Vec<GPUDevice>> {
43-
let mut devices = Vec::new();
44-
let pci_devices = fs::read_dir("/sys/bus/pci/devices")?;
46+
/// Unified GPU detection across platforms
47+
pub fn detect_gpus(&mut self) -> Result<()> {
48+
match Platform::current() {
49+
Platform::Linux => self.detect_linux_gpus(),
50+
Platform::MacOS => self.detect_macos_gpus(),
51+
Platform::Windows => self.detect_windows_gpus(),
52+
_ => Err(GpuError::UnsupportedPlatform(
53+
"Unknown platform".to_string()
54+
)),
55+
}
56+
}
57+
58+
#[cfg(target_os = "linux")]
59+
fn detect_linux_gpus(&mut self) -> Result<()> {
60+
use nvml_wrapper::Nvml;
4561

46-
for entry in pci_devices {
47-
let path = entry?.path();
48-
let vendor = fs::read_to_string(path.join("vendor"))?;
49-
let device = fs::read_to_string(path.join("device"))?;
50-
51-
if is_gpu_device(&vendor, &device) {
52-
let iommu_group = get_iommu_group(&path)?;
53-
devices.push(GPUDevice {
54-
id: format!("{}:{}", vendor.trim(), device.trim()),
55-
vendor_id: vendor.trim().to_string(),
56-
device_id: device.trim().to_string(),
57-
pci_address: path.file_name().unwrap().to_str().unwrap().to_string(),
58-
iommu_group,
59-
temperature: read_gpu_temperature(&path)?,
60-
utilization: read_gpu_utilization(&path)?,
62+
// NVIDIA detection
63+
if let Ok(nvml) = Nvml::init() {
64+
for i in 0..nvml.device_count()? {
65+
let device = nvml.device_by_index(i)?;
66+
self.devices.push(GPUDevice {
67+
id: device.uuid()?,
68+
vendor: "NVIDIA".into(),
69+
model: device.name()?,
70+
vram_mb: device.memory_info()?.total / 1024 / 1024,
71+
driver_version: nvml.sys_driver_version()?,
72+
vulkan_support: Some(true),
73+
..Default::default()
6174
});
6275
}
6376
}
64-
Ok(devices)
77+
78+
// AMD detection (using amdgpu driver)
79+
// ... AMD detection logic ...
80+
81+
Ok(())
82+
}
83+
84+
#[cfg(target_os = "macos")]
85+
fn detect_macos_gpus(&mut self) -> Result<()> {
86+
use metal::Device;
87+
88+
for device in Device::all() {
89+
self.devices.push(GPUDevice {
90+
id: device.registry_id().to_string(),
91+
vendor: "Apple".into(),
92+
model: device.name().to_string(),
93+
vram_mb: device.recommended_max_vram() / 1024 / 1024,
94+
metal_support: Some(true),
95+
..Default::default()
96+
});
97+
}
98+
99+
Ok(())
100+
}
101+
102+
#[cfg(target_os = "windows")]
103+
fn detect_windows_gpus(&mut self) -> Result<()> {
104+
use dxgi::Factory;
105+
106+
let factory = Factory::new()?;
107+
for adapter in factory.adapters() {
108+
let desc = adapter.get_desc()?;
109+
self.devices.push(GPUDevice {
110+
id: format!("PCI\\VEN_{:04X}&DEV_{:04X}", desc.vendor_id, desc.device_id),
111+
vendor: match desc.vendor_id {
112+
0x10DE => "NVIDIA".into(),
113+
0x1002 => "AMD".into(),
114+
0x8086 => "Intel".into(),
115+
_ => "Unknown".into(),
116+
},
117+
model: desc.description.to_string(),
118+
vram_mb: (desc.dedicated_video_memory / 1024 / 1024) as u64,
119+
directx_version: Some(desc.revision as f32 / 10.0),
120+
..Default::default()
121+
});
122+
}
123+
124+
Ok(())
65125
}
66126

67127
// Assign those GPUs to their IOMMU groups - like assigning students to classrooms!
@@ -82,7 +142,7 @@ impl GPUManager {
82142
// Match GPUs with their corresponding IOMMU groups
83143
for gpu in &mut self.devices {
84144
// Find IOMMU group from GPU's PCI address
85-
let pci_path = Path::new("/sys/bus/pci/devices").join(&gpu.pci_address);
145+
let pci_path = Path::new("/sys/bus/pci/devices").join(&gpu.id);
86146
if let Some(group) = get_iommu_group(&pci_path)? {
87147
// Collect all devices in the group
88148
let group_devices = iommu_groups.get(&group)
@@ -209,7 +269,7 @@ fn get_gpu_info() -> Result<Vec<GPUDevice>> {
209269
for display in CGDisplay::active_displays()? {
210270
gpus.push(GPUDevice {
211271
id: format!("display-{}", display),
212-
vendor_id: "Apple".into(),
272+
vendor: "Apple".into(),
213273
// MacOS specific GPU info
214274
});
215275
}
@@ -225,7 +285,7 @@ fn get_gpu_info() -> Result<Vec<GPUDevice>> {
225285
for adapter in factory.adapters() {
226286
gpus.push(GPUDevice {
227287
id: adapter.get_info().name,
228-
vendor_id: "NVIDIA/AMD/Intel".into(),
288+
vendor: "NVIDIA/AMD/Intel".into(),
229289
// Windows specific data
230290
});
231291
}

src/utils/os.rs

Lines changed: 68 additions & 14 deletions
Original file line numberDiff line numberDiff line change
@@ -1,21 +1,75 @@
1-
#[cfg(target_os = "linux")]
2-
pub fn current_platform() -> Platform {
3-
Platform::Linux
4-
}
5-
6-
#[cfg(target_os = "macos")]
7-
pub fn current_platform() -> Platform {
8-
Platform::MacOS
9-
}
10-
11-
#[cfg(target_os = "windows")]
12-
pub fn current_platform() -> Platform {
13-
Platform::Windows
14-
}
1+
/*
2+
Cross-platform OS detection utilities
3+
Provides platform detection and feature flagging
4+
across Linux, macOS, and Windows
5+
*/
156

7+
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
168
pub enum Platform {
179
Linux,
1810
MacOS,
1911
Windows,
2012
Unknown,
13+
}
14+
15+
impl Platform {
16+
/// Get current platform as enum variant
17+
pub fn current() -> Self {
18+
#[cfg(target_os = "linux")]
19+
return Platform::Linux;
20+
21+
#[cfg(target_os = "macos")]
22+
return Platform::MacOS;
23+
24+
#[cfg(target_os = "windows")]
25+
return Platform::Windows;
26+
27+
#[cfg(not(any(
28+
target_os = "linux",
29+
target_os = "macos",
30+
target_os = "windows"
31+
)))]
32+
Platform::Unknown
33+
}
34+
35+
/// Check if current platform supports hardware virtualization
36+
pub fn supports_hardware_virtualization(&self) -> bool {
37+
match self {
38+
Platform::Linux => true,
39+
Platform::MacOS => {
40+
// Check for Apple Hypervisor framework support
41+
#[cfg(target_os = "macos")]
42+
return macos_has_hypervisor_support();
43+
44+
#[cfg(not(target_os = "macos"))]
45+
false
46+
}
47+
Platform::Windows => {
48+
// Check for Hyper-V or Windows Hypervisor Platform
49+
#[cfg(target_os = "windows")]
50+
return windows_has_hyperv();
51+
52+
#[cfg(not(target_os = "windows"))]
53+
false
54+
}
55+
Platform::Unknown => false,
56+
}
57+
}
58+
}
59+
60+
#[cfg(target_os = "macos")]
61+
fn macos_has_hypervisor_support() -> bool {
62+
use std::path::Path;
63+
Path::new("/System/Library/Extensions/AppleHV.kext").exists()
64+
}
65+
66+
#[cfg(target_os = "windows")]
67+
fn windows_has_hyperv() -> bool {
68+
use winreg::enums::HKEY_LOCAL_MACHINE;
69+
use winreg::RegKey;
70+
71+
let key = RegKey::predef(HKEY_LOCAL_MACHINE)
72+
.open_subkey(r"SOFTWARE\Microsoft\Windows NT\CurrentVersion\Virtualization");
73+
74+
key.is_ok()
2175
}

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