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Feed The Beast Infinity Evolved 1.7 (v2.6.0) Expert Mode Guide

Cheatsheet

Liquids

Common Quantities

  • 1 nugget = 16mB
  • 1 ingot = 144mb
  • 1 block of obsidian = 288mB
  • 1 gem = 640mB
  • 1 bucket = 1000mB
  • 1 block (metal) = 1296mb

Tinker's Construct Smeltery

Alloys

Unless specified otherwise, ingredient quantities are in number of ingots where the ingredient is a metal and in number of items where the ingredient is an item

Alloy Ingredients
Aluminium Brass (576mB: 4) Aluminium: 3, Copper: 1
Alumite (432mB: 3) Aluminium: 5, Iron, 2, Obsidian (block): 2
Bronze (576mB: 4) Copper: 3, Tin: 1
Electrum (288mB: 2) Gold: 1, Silver: 1
Enderium (576mB: 4) Resonant Ender: 1000mB, Shiny: 1, Silver: 1, Tin: 2
Fairy (288mB: 2) Ardite: 1, Blood: 144mB, Obsidian (block): 1
Invar (432mB: 3) Iron: 2, Nickel: 1
Lumium (576mB: 4) Energized Glowstone: 1000mB, Silver: 1, Tin: 3
Manyullyn (144mB: 1) Ardite: 1, Cobalt: 1
Obsidian (288mB: 2 blocks) Lava: 1000mB, Water: 1000mB
Pig Iron (144mB: 1) Blood: 80mB, Iron: 1, Liquified Emerald: 640mB | Emerald: 1
Pokefennium (288mB: 2) Blood: 288mB, Cobalt: 1, Iron: 1
Primal Mana (288mB) Draconium: 2, Fairy: 1, Liquid XP: 1000mB, Pokefennium: 1
Signalum (576mB: 4) Copper: 3, Destabilized Redstone: 1000mB, Silver: 1

Metal Material Item Types

Ingots

Material Machine Mod
Aluminium Smeltery Tinker's Construct
Aluminium Brass Smeltery Tinker's Construct
Bronze Smeltery Tinker's Construct
Copper Smeltery Tinker's Construct
Electrum Smeltery Thermal Foundation
Enderium Smeltery Thermal Foundation
Ferrous (Nickel) Induction Smelter Thermal Foundation
Gold Smeltery Minecraft
Invar Smeltery Thermal Foundation
Iron Smeltery Minecraft
Lead Smeltery Industrial Craft 2
Lumium Smeltery Thermal Foundation
Shiny Induction Smelter Thermal Foundation
Signalum Smeltery Thermal Foundation
Silver Smeltery Industrial Craft 2
Steel Blast Furnace Railcraft
Tin Smeltery Tinker's Construct

Gears

Created using gear casts in a Tinker's Casting Table

Material Mod
Bronze Forestry
Copper Forestry
Electrum Thermal Foundation
Enderium Thermal Foundation
Ferrous Thermal Foundation
Gold Thermal Foundation
Invar Thermal Foundation
Iron Thermal Foundation
Lumium Thermal Foundation
Signalum Thermal Foundation
Silver Thermal Foundation
Tin Forestry

Immersive Engineering

Connector and Wire Properties

Tier Node IO (RF/t) Wire Transfer (RF/t) Wire Length
LV 256 2048 16
MV 1024 8192 16
HV 4096 32768 32
Redstone - - 32
Fluix - - 24
Dense Fluix - - 16

Arboriculture

Tree Mutations

Tree Z Tree X Tree Y Chance Condition(s)
Acorn Oak Common Walnut (Forestry) Oak (Forestry) 10% None
Allspice Teak (Forestry) Clove (Extratrees) 10% None
Almond Plum (Forestry) Common Walnut (Forestry) 10% None
Apricot Plum (Forestry) Peach (Extratrees) 10% None
Aspen Common Alder (Extratrees) Common Beech (Extratrees) 10% None
Avacado Wenge (Forestry) Oak (Forestry) 10% None
Balsa Teak (Forestry) AcaciaVanilla (Forestry) 10% None
Balsam Fir Mundane Larch (Forestry) Common Alder (Extratrees) 10% None
Banana Balsa (Forestry) Jungle (Forestry) 10% None
Black Cherry Myrtle Ebony (Forestry) Hill Cherry (Forestry) 10% None
Black Locust Balsa (Forestry) Silver Lime (Forestry) 10% None
Blackberry Black Cherry (Extratrees) Raspberry (Extratrees) 10% None
Blackcurrant Black Cherry (Extratrees) Redcurrant (Extratrees) 10% None
Blackthorn Plum (Forestry) Orchard Apple (Extratrees) 10% None
Blue Mahoe Balsa (Forestry) Desert Acacia (Forestry) 5% None
Blueberry Blackberry (Extratrees) Raspberry (Extratrees) 10% None
Boxwood Common Holly (Extratrees) Common Alder (Extratrees) 10% None
Brazil Nut Common Beech (Extratrees) Jungle (Forestry) 10% None
Brazilwood Myrtle Ebony (Forestry) Teak (Forestry) 10% None
Buddha's Hand Citron (Extratrees) Manderine (Extratrees) 10% None
Bull Pine Spruce (Forestry) Mundane Larch (Forestry) 10% None
Butternut Common Walnut (Forestry) Hill Cherry (Forestry) 10% None
Candlenut Common Hazel (Extratrees) Ginkgo (Extratrees) 10% None
Cashew Teak (Forestry) Oak (Forestry) 10% None
Cherry Plum Plum (Forestry) Hill Cherry (Forestry) 10% None
Chilli Pepper Common Hazel (Extratrees) Ginkgo (Extratrees) 10% None
Cinnamon Teak (Forestry) Rosewood (Extratrees) 10% None
Citron Pomelo (Extratrees) Lemon (Forestry) 10% None
Clove Coffee (Extratrees) Teak (Forestry) 10% None
Coast Sequoia Mundane Larch (Forestry) Bull Pine (Forestry) 5% None
Cocobolo Desert Acacia (Forestry) DarkOak (Forestry) 10% None
Coconut Balsa (Forestry) Brazil Nut (Extratrees) 10% None
Coffee Hill Cherry (Forestry) Jungle (Forestry) 10% None
Common Alder Birch (Forestry) Common Beech (Extratrees) 10% None
Common Ash Silver Lime (Forestry) Spruce (Forestry) 10% None
Common Beech Birch (Forestry) Oak (Forestry) 10% None
Common Elm Common Ash (Extratrees) Bull Pine (Forestry) 10% None
Common Hawthorn Common Beech (Extratrees) Common Rowan (Extratrees) 10% None
Common Hazel Common Beech (Extratrees) Aspen (Extratrees) 10% None
Common Holly Common Alder (Extratrees) Common Rowan (Extratrees) 10% None
Common Hornbeam Common Ash (Extratrees) Mundane Larch (Forestry) 10% None
Common Rowan Aspen (Extratrees) Common Alder (Extratrees) 10% None
Common Walnut Silver Lime (Forestry) Cherry (Forestry) 10% None
Common Yew Mundane Larch (Forestry) Spruce (Forestry) 10% None
Copper Beech Common Beech (Extratrees) Spruce (Forestry) 10% None
Cranberry Blackberry (Extratrees) Cherry Plum (Extratrees) 10% None
Cultivated Pear Orchard Apple (Extratrees) Birch (Forestry) 10% None
Date Palm Jungle (Forestry) Papaya (Forestry) 5% None
Desert Acacia Teak (Forestry) Balsa (Forestry) 10% None
Douglas-fir Silver Fir (Extratrees) Spruce (Forestry) 10% Minimum height from bedrock of 60.0
Dwarf Hazel Common Hazel (Extratrees) Common Alder (Extratrees) 10% None
Elderberry Common Alder (Extratrees) Aspen (Extratrees) 10% None
Finger Lime Key Lime (Extratrees) Lemon (Forestry) 10% None
Flowering Crabapple Orchard Apple (Extratrees) Sweet Crabapple (Extratrees) 10% None
Ginkgo Wenge (Forestry) Silver Lime (Forestry) 10% None
Golden Raspberry Raspberry (Extratrees) Orange (Extratrees) 10% None
Gooseberry Raspberry (Extratrees) Lime (Extratrees) 10% None
Grandidier's Baobab Balsa (Forestry) Wenge (Forestry) 10% None
Grapefruit Pomelo (Extratrees) Orange (Extratrees) 10% None
Great Cedar Silver Fir (Extratrees) Mundane Larch (Forestry) 10% Minimum height from bedrock of 60.0
Great Sallow White Willow (Forestry) Aspen (Extratrees) 10% None
Hill Cherry Silver Lime (Forestry) Oak (Forestry) 10% None
Hill Cherry Silver Lime (Forestry) Birch (Forestry) 10% None
Ipe Teak (Forestry) DarkOak (Forestry) 10% None
Iroko Balsa (Forestry) Teak (Forestry) 10% None
Juniper Raspberry (Extratrees) Silver Fir (Extratrees) 10% None
Kapok Jungle (Forestry) Teak (Forestry) 10% None
Key Lime Hill Cherry (Forestry) Lemon (Forestry) 10% None
Kumquat Manderine (Extratrees) Hill Cherry (Forestry) 10% None
Lawson Cypress Bull Pine (Forestry) Spruce (Forestry) 10% None
Lemon Silver Lime (Forestry) Hill Cherry (Forestry) 5% None
Lime Pomelo (Extratrees) Key Lime (Extratrees) 10% None
Loblolly Pine Bull Pine (Forestry) Spruce (Forestry) 10% None
Logwood Rosewood (Extratrees) Kapok (Forestry) 10% None
Manderine Pomelo (Extratrees) Hill Cherry (Forestry) 10% None
Mango Jungle (Forestry) Orange (Extratrees) 10% None
Monkey Puzzle Western Hemlock (Extratrees) Jungle (Forestry) 10% None
Mundane Larch Spruce (Forestry) Birch (Forestry) 10% None
Mundane Larch Spruce (Forestry) Oak (Forestry) 10% None
Myrtle Ebony DarkOak (Forestry) Kapok (Forestry) 10% None
Nectarine Plum (Forestry) Peach (Extratrees) 10% None
Nutmeg Teak (Forestry) Clove (Extratrees) 10% None
Old Fustic Myrtle Ebony (Forestry) Teak (Forestry) 10% None
Olive Hill Cherry (Forestry) Common Alder (Extratrees) 10% None
Orange Pomelo (Extratrees) Manderine (Extratrees) 10% None
Orchard Apple Oak (Forestry) Hill Cherry (Forestry) 10% None
Osange-Orange Old Fustic (Extratrees) Kapok (Forestry) 10% None
Padauk AcaciaVanilla (Forestry) Jungle (Forestry) 10% None
Papaya Jungle (Forestry) Hill Cherry (Forestry) 5% None
Peach Plum (Forestry) Sweet Chestnut (Forestry) 10% None
Pecan Common Beech (Extratrees) Birch (Forestry) 10% None
Pink Ivory Rose Gum (Extratrees) Brazilwood (Extratrees) 10% None
Plantain Banana (Extratrees) Teak (Forestry) 10% None
Plum Lemon (Forestry) Hill Cherry (Forestry) 5% None
Pomelo Hill Cherry (Forestry) Lemon (Forestry) 10% None
Prairie Crabapple Orchard Apple (Extratrees) Birch (Forestry) 10% None
Purpleheart Brazilwood (Extratrees) Kapok (Forestry) 10% None
Rainbow Gum Rose Gum (Extratrees) Balsa (Forestry) 10% None
Raspberry Hill Cherry (Forestry) Elderberry (Extratrees) 10% None
Red Banana Banana (Extratrees) Kapok (Forestry) 10% None
Red Maple Sugar Maple (Forestry) Silver Lime (Forestry) 10% None
Redcurrant Hill Cherry (Forestry) Elderberry (Extratrees) 10% None
Rose Gum Balsa (Forestry) Jungle (Forestry) 10% None
Rosewood Myrtle Ebony (Forestry) Teak (Forestry) 10% None
Satsuma Kumquat (Extratrees) Manderine (Extratrees) 10% None
Silver Fir Bull Pine (Forestry) Balsam Fir (Extratrees) 10% None
Silver Lime Birch (Forestry) Oak (Forestry) 15% None
Sipiri Kapok (Forestry) Yellow Meranti (Forestry) 10% Requires temperature between Warm and Hot. Requires Damp humidity.
Sour Cherry White Willow (Forestry) Hill Cherry (Forestry) 10% None
Star Anise Allspice (Extratrees) Clove (Extratrees) 10% None
Starfruit Star Anise (Extratrees) Mango (Extratrees) 10% None
Sugar Maple Spruce (Forestry) Larch (Forestry) 5% None
Swamp Gum Rose Gum (Extratrees) Yellow Meranti (Forestry) 10% None
Sweet Chestnut Common Walnut (Forestry) Silver Lime (Forestry) 10% None
Sweet Chestnut Common Walnut (Forestry) Cherry (Forestry) 10% None
Sweet Crabapple Orchard Apple (Extratrees) Sugar Maple (Forestry) 10% None
Sweetgum Sugar Maple (Forestry) Mundane Larch (Forestry) 10% None
Sycamore Fig Common Ash (Extratrees) Sugar Maple (Forestry) 10% None
Tangerine Kumquat (Extratrees) Manderine (Extratrees) 10% None
Teak DarkOak (Forestry) Jungle (Forestry) 10% None
Wenge Cocobolo (Forestry) Balsa (Forestry) 10% None
Western Hemlock Bull Pine (Forestry) Silver Fir (Extratrees) 10% Minimum height from bedrock of 80.0
White Poplar Birch (Forestry) White Willow (Forestry) 5% None
White Poplar Oak (Forestry) White Willow (Forestry) 5% None
White Poplar Silver Lime (Forestry) White Willow (Forestry) 5% None
White Willow Oak (Forestry) Birch (Forestry) 10% Requires temperature between Warm and Hot. Requires Damp humidity.
White Willow Oak (Forestry) Silver Lime (Forestry) 10% Requires temperature between Warm and Hot. Requires Damp humidity.
White Willow Silver Lime (Forestry) Birch (Forestry) 10% Requires temperature between Warm and Hot. Requires Damp humidity.
Whitebeam Common Ash (Extratrees) Birch (Forestry) 10% None
Wild Cherry Silver Lime (Forestry) Hill Cherry (Forestry) 10% None
Yellow Meranti Kapok (Forestry) Myrtle Ebony (Forestry) 10% None
Zebrawood Myrtle Ebony (Forestry) Poplar (Forestry) 5% None
[Table generated automatically using markdown_tree_mutation.py]

Apiculture

Bee Mutations

Bee Z Bee X Bee Y Chance Condition(s)
Abandoned (Magicbees) Oblivion (Magicbees) Nameless (Magicbees) 8% None
Abnormal (Extrabees) Secluded (Forestry) Ended (Forestry) 5% None
Absolute (Extrabees) Ocean (Extrabees) Frigid (Extrabees) 10% None
Abyssal (Extrabees) Shadowed (Extrabees) Darkened (Extrabees) 8% None
Acidic (Extrabees) Corrosive (Extrabees) Caustic (Extrabees) 4% None
Aer (Magicbees) Windy (Magicbees) Windy (Magicbees) 8% Requires Air Crystal Cluster as a foundation.
Agrarian (Forestry) Farmerly (Forestry) Industrious (Forestry) 6% Occurs within a plains biome.
Aluminum (Magicbees) Industrious (Forestry) Cultivated (Forestry) 10% Requires Block of Aluminium as a foundation.
Amber (Extrabees) Maroon (Extrabees) Saffron (Extrabees) 5% None
Amped (Magicbees) Shocking (Magicbees) Windy (Magicbees) 8% None
Ancient (Extrabees) Noble (Forestry) Diligent (Forestry) 10% None
Apatine (Magicbees) Rural (Forestry) Cuprum (Magicbees) 12% Requires Block of Apatite as a foundation.
Aqua (Magicbees) Watery (Magicbees) Watery (Magicbees) 8% Requires Water Crystal Cluster as a foundation.
Arcane (Magicbees) Esoteric (Magicbees) Mysterious (Magicbees) 8% Better success between the Waxing Crescent and Waxing Gibbous.
Ardite (Magicbees) Industrious (Forestry) Infernal (Magicbees) 9% Requires Block of Ardite as a foundation.
Argentum (Magicbees) Imperial (Forestry) Modest (Forestry) 8% Requires Silver Block as a foundation.
Arid (Extrabees) Meadows (Forestry) Frugal (Forestry) 10% None
Arid (Extrabees) Forest (Forestry) Frugal (Forestry) 10% None
Ashen (Extrabees) Slate (Extrabees) Bleached (Extrabees) 5% None
Auric (Magicbees) Imperial (Forestry) Plumbum (Magicbees) 8% Requires Block of Gold as a foundation.
Austere (Forestry) Modest (Forestry) Frugal (Forestry) 8% Requires temperature between Hot and Hellish. Requires Arid humidity.
Avenging (Forestry) Vengeful (Forestry) Vindictive (Forestry) 4% None
Aware (Magicbees) Ethereal (Magicbees) Attuned (Magicbees) 10% None
Azure (Extrabees) Prussian (Extrabees) Bleached (Extrabees) 5% None
Barren (Extrabees) Arid (Extrabees) Common (Forestry) 8% None
Batty (Magicbees) Skulking (Magicbees) Windy (Magicbees) 9% None
Beefy (Magicbees) Common (Forestry) Skulking (Magicbees) 12% Occurs within a plains biome.
Big Bad (Magicbees) Skulking (Magicbees) Mysterious (Magicbees) 7% During the Full Moon
Black (Gendustry) White (Gendustry) Diligent (Forestry) 10% None
Bleached (Extrabees) Wintry (Forestry) Valiant (Forestry) 5% None
Blizzy (Magicbees) Skulking (Magicbees) Wintry (Forestry) 12% None
Blooming (Extrabees) Thriving (Extrabees) Industrious (Forestry) 8% None
Blossom (Magicbees) BotBotanic (Magicbees) Earthen (Magicbees) 12% None
Blue (Gendustry) Forest (Forestry) Diligent (Forestry) 10% None
Blutonium (Extrabees) Yellorium (Extrabees) Cyanite (Extrabees) 5% None
Boggy (Forestry) Marshy (Forestry) Miry (Forestry) 9% Requires Warm temperature. Requires Damp humidity.
Bovine (Extrabees) Farmerly (Forestry) Water (Extrabees) 10% None
Brainy (Magicbees) Skulking (Magicbees) Pupil (Magicbees) 9% None
Bronzed (Magicbees) Stannum (Magicbees) Cuprum (Magicbees) 12% Requires Bronze Block as a foundation.
Bronzed (Magicbees) Stannum (Magicbees) Cuprum (Magicbees) 12% Requires Bronze Block as a foundation.
Brown (Gendustry) Tropical (Forestry) Diligent (Forestry) 10% None
Caffeinated (Extrabees) Farmerly (Forestry) Tropical (Forestry) 10% None
Carbon (Magicbees) Spiteful (Magicbees) Stannum (Magicbees) 12% Requires Coal Ore as a foundation.
Catty (Magicbees) Poultry (Magicbees) Spidery (Magicbees) 15% Occurs within a jungle biome.
Caustic (Extrabees) Corrosive (Extrabees) Fiendish (Forestry) 8% None
Celebratory (Extrabees) Austere (Forestry) Excited (Extrabees) 5% None
Certus (Magicbees) Silicon (Magicbees) AE Skystone (Magicbees) 13% None
Chaotic (Magicbees) Ethereal (Magicbees) Supernatural (Magicbees) 8% Requires Entropy Crystal Cluster as a foundation.
Charmed (Magicbees) Cultivated (Forestry) Eldritch (Magicbees) 10% None
Cobalt (Magicbees) Imperial (Forestry) Infernal (Magicbees) 11% Requires Block of Cobalt as a foundation.
Common (Forestry) Forest (Forestry) Meadows (Forestry) 15% None
Common (Forestry) Forest (Forestry) Modest (Forestry) 15% None
Common (Forestry) Forest (Forestry) Tropical (Forestry) 15% None
Common (Forestry) Forest (Forestry) Wintry (Forestry) 15% None
Common (Forestry) Forest (Forestry) Marshy (Forestry) 15% None
Common (Forestry) Meadows (Forestry) Modest (Forestry) 15% None
Common (Forestry) Meadows (Forestry) Tropical (Forestry) 15% None
Common (Forestry) Meadows (Forestry) Wintry (Forestry) 15% None
Common (Forestry) Meadows (Forestry) Marshy (Forestry) 15% None
Common (Forestry) Modest (Forestry) Tropical (Forestry) 15% None
Common (Forestry) Modest (Forestry) Wintry (Forestry) 15% None
Common (Forestry) Modest (Forestry) Marshy (Forestry) 15% None
Common (Forestry) Tropical (Forestry) Wintry (Forestry) 15% None
Common (Forestry) Tropical (Forestry) Marshy (Forestry) 15% None
Common (Forestry) Wintry (Forestry) Marshy (Forestry) 15% None
Common (Forestry) Water (Extrabees) Forest (Forestry) 15% None
Common (Forestry) Water (Extrabees) Meadows (Forestry) 15% None
Common (Forestry) Water (Extrabees) Modest (Forestry) 15% None
Common (Forestry) Water (Extrabees) Tropical (Forestry) 15% None
Common (Forestry) Water (Extrabees) Marshy (Forestry) 15% None
Common (Forestry) Water (Extrabees) Wintry (Forestry) 15% None
Common (Forestry) Water (Extrabees) Rock (Extrabees) 15% None
Common (Forestry) Water (Extrabees) Basalt (Extrabees) 15% None
Common (Forestry) Rock (Extrabees) Forest (Forestry) 15% None
Common (Forestry) Rock (Extrabees) Meadows (Forestry) 15% None
Common (Forestry) Rock (Extrabees) Modest (Forestry) 15% None
Common (Forestry) Rock (Extrabees) Tropical (Forestry) 15% None
Common (Forestry) Rock (Extrabees) Marshy (Forestry) 15% None
Common (Forestry) Rock (Extrabees) Wintry (Forestry) 15% None
Common (Forestry) Rock (Extrabees) Basalt (Extrabees) 15% None
Common (Forestry) Basalt (Extrabees) Forest (Forestry) 15% None
Common (Forestry) Basalt (Extrabees) Meadows (Forestry) 15% None
Common (Forestry) Basalt (Extrabees) Modest (Forestry) 15% None
Common (Forestry) Basalt (Extrabees) Tropical (Forestry) 15% None
Common (Forestry) Basalt (Extrabees) Marshy (Forestry) 15% None
Common (Forestry) Basalt (Extrabees) Wintry (Forestry) 15% None
Common (Forestry) Mystical (Magicbees) Forest (Forestry) 15% None
Common (Forestry) Mystical (Magicbees) Meadows (Forestry) 15% None
Common (Forestry) Mystical (Magicbees) Modest (Forestry) 15% None
Common (Forestry) Mystical (Magicbees) Wintry (Forestry) 15% None
Common (Forestry) Mystical (Magicbees) Tropical (Forestry) 15% None
Common (Forestry) Mystical (Magicbees) Marshy (Forestry) 15% None
Common (Forestry) Mystical (Magicbees) Rock (Extrabees) 15% None
Common (Forestry) Mystical (Magicbees) Water (Extrabees) 15% None
Common (Forestry) Mystical (Magicbees) Basalt (Extrabees) 15% None
Common (Forestry) Sorcerous (Magicbees) Forest (Forestry) 15% None
Common (Forestry) Sorcerous (Magicbees) Meadows (Forestry) 15% None
Common (Forestry) Sorcerous (Magicbees) Modest (Forestry) 15% None
Common (Forestry) Sorcerous (Magicbees) Wintry (Forestry) 15% None
Common (Forestry) Sorcerous (Magicbees) Tropical (Forestry) 15% None
Common (Forestry) Sorcerous (Magicbees) Marshy (Forestry) 15% None
Common (Forestry) Sorcerous (Magicbees) Rock (Extrabees) 15% None
Common (Forestry) Sorcerous (Magicbees) Water (Extrabees) 15% None
Common (Forestry) Sorcerous (Magicbees) Basalt (Extrabees) 15% None
Common (Forestry) Unusual (Magicbees) Forest (Forestry) 15% None
Common (Forestry) Unusual (Magicbees) Meadows (Forestry) 15% None
Common (Forestry) Unusual (Magicbees) Modest (Forestry) 15% None
Common (Forestry) Unusual (Magicbees) Wintry (Forestry) 15% None
Common (Forestry) Unusual (Magicbees) Tropical (Forestry) 15% None
Common (Forestry) Unusual (Magicbees) Marshy (Forestry) 15% None
Common (Forestry) Unusual (Magicbees) Rock (Extrabees) 15% None
Common (Forestry) Unusual (Magicbees) Water (Extrabees) 15% None
Common (Forestry) Unusual (Magicbees) Basalt (Extrabees) 15% None
Common (Forestry) Attuned (Magicbees) Forest (Forestry) 15% None
Common (Forestry) Attuned (Magicbees) Meadows (Forestry) 15% None
Common (Forestry) Attuned (Magicbees) Modest (Forestry) 15% None
Common (Forestry) Attuned (Magicbees) Wintry (Forestry) 15% None
Common (Forestry) Attuned (Magicbees) Tropical (Forestry) 15% None
Common (Forestry) Attuned (Magicbees) Marshy (Forestry) 15% None
Common (Forestry) Attuned (Magicbees) Rock (Extrabees) 15% None
Common (Forestry) Attuned (Magicbees) Water (Extrabees) 15% None
Common (Forestry) Attuned (Magicbees) Basalt (Extrabees) 15% None
Corroded (Extrabees) Resilient (Extrabees) Wintry (Forestry) 5% None
Corroded (Extrabees) Resilient (Extrabees) Modest (Forestry) 5% None
Corrosive (Extrabees) Malicious (Extrabees) Viscous (Extrabees) 10% None
Creepy (Extrabees) Desolate (Extrabees) Modest (Forestry) 15% None
Crumbling (Magicbees) Unusual (Magicbees) Mutable (Magicbees) 9% None
Cultivated (Forestry) Common (Forestry) Forest (Forestry) 12% None
Cultivated (Forestry) Common (Forestry) Meadows (Forestry) 12% None
Cultivated (Forestry) Common (Forestry) Modest (Forestry) 12% None
Cultivated (Forestry) Common (Forestry) Tropical (Forestry) 12% None
Cultivated (Forestry) Common (Forestry) Wintry (Forestry) 12% None
Cultivated (Forestry) Common (Forestry) Marshy (Forestry) 12% None
Cultivated (Forestry) Water (Extrabees) Common (Forestry) 12% None
Cultivated (Forestry) Rock (Extrabees) Common (Forestry) 12% None
Cultivated (Forestry) Basalt (Extrabees) Common (Forestry) 12% None
Cultivated (Forestry) Mystical (Magicbees) Common (Forestry) 12% None
Cultivated (Forestry) Sorcerous (Magicbees) Common (Forestry) 12% None
Cultivated (Forestry) Unusual (Magicbees) Common (Forestry) 12% None
Cultivated (Forestry) Attuned (Magicbees) Common (Forestry) 12% None
Cuprum (Magicbees) Industrious (Forestry) Meadows (Forestry) 12% Requires Copper Block as a foundation.
Cyan (Gendustry) Blue (Gendustry) Green (Gendustry) 10% None
Cyanite (Extrabees) Nuclear (Extrabees) Yellorium (Extrabees) 5% None
Damp (Extrabees) Water (Extrabees) Miry (Forestry) 10% None
Dante (Magicbees) Smouldering (Magicbees) Austere (Forestry) 12% Occurs within a nether biome.
Darkened (Extrabees) Shadowed (Extrabees) Rock (Extrabees) 8% None
Decaying (Extrabees) Desolate (Extrabees) Meadows (Forestry) 15% None
Decomposing (Extrabees) Barren (Extrabees) Marshy (Forestry) 15% None
Demonic (Forestry) Sinister (Forestry) Fiendish (Forestry) 25% Occurs within a nether biome.
Derpious (Gendustry) Marshy (Forestry) Cultivated (Forestry) 10% None
Desolate (Extrabees) Arid (Extrabees) Barren (Extrabees) 8% None
Destabilized (Magicbees) Spiteful (Magicbees) Industrious (Forestry) 12% Requires Redstone Ore as a foundation.
Diamandi (Magicbees) Austere (Forestry) Auric (Magicbees) 7% Requires Block of Diamond as a foundation.
Diamond (Extrabees) Lapis (Extrabees) Cultivated (Forestry) 5% None
Diligent (Forestry) Common (Forestry) Cultivated (Forestry) 10% None
Distilled (Extrabees) Oily (Extrabees) Industrious (Forestry) 8% None
Doctoral (Magicbees) Timely (Magicbees) Lordly (Magicbees) 7% None
Draconic (Magicbees) Imperial (Forestry) Abandoned (Magicbees) 6% Occurs within a end biome.
Dreaming (Magicbees) Windy (Magicbees) Somnolent (Magicbees) 8% During the night.
Earthen (Magicbees) Supernatural (Magicbees) Ethereal (Magicbees) 14% Requires Bricks as a foundation.
Ebony (Extrabees) Rock (Extrabees) Valiant (Forestry) 5% None
Edenic (Forestry) Exotic (Forestry) Tropical (Forestry) 8% None
Elastic (Extrabees) Distilled (Extrabees) Resinous (Extrabees) 8% None
Eldritch (Magicbees) Mystical (Magicbees) Cultivated (Forestry) 12% None
Eldritch (Magicbees) Sorcerous (Magicbees) Cultivated (Forestry) 12% None
Eldritch (Magicbees) Unusual (Magicbees) Cultivated (Forestry) 12% None
Eldritch (Magicbees) Attuned (Magicbees) Cultivated (Forestry) 12% None
Electrum (Magicbees) Auric (Magicbees) Argentum (Magicbees) 10% Requires Electrum Block as a foundation.
Emerald (Extrabees) Lapis (Extrabees) Forest (Forestry) 5% None
Empowering (Magicbees) Vis (Magicbees) Rejuvenating (Magicbees) 6% Better success during the Full Moon.
Enchanted (Magicbees) Eldritch (Magicbees) Charmed (Magicbees) 8% None
Endearing (Magicbees) Winsome (Magicbees) Carbon (Magicbees) 8% Requires Enderium Block as a foundation.
Energetic (Extrabees) Excited (Extrabees) Diligent (Forestry) 8% None
Esmeraldi (Magicbees) Austere (Forestry) Argentum (Magicbees) 6% Requires Block of Emerald as a foundation.
Esoteric (Magicbees) Cultivated (Forestry) Eldritch (Magicbees) 10% None
Ethereal (Magicbees) Arcane (Magicbees) Supernatural (Magicbees) 7% None
Excited (Extrabees) Cultivated (Forestry) Valiant (Forestry) 10% None
Exotic (Forestry) Austere (Forestry) Tropical (Forestry) 12% None
Farmed (Extrabees) Farmerly (Forestry) Meadows (Forestry) 10% None
Farmerly (Forestry) Rural (Forestry) Unweary (Forestry) 10% Occurs within a plains biome.
Fermented (Extrabees) Farmerly (Forestry) Meadows (Forestry) 10% None
Ferrous (Magicbees) Common (Forestry) Industrious (Forestry) 12% Requires Block of Iron as a foundation.
Fiendish (Forestry) Sinister (Forestry) Cultivated (Forestry) 40% Occurs within a nether biome.
Fiendish (Forestry) Sinister (Forestry) Modest (Forestry) 40% Occurs within a nether biome.
Fiendish (Forestry) Sinister (Forestry) Tropical (Forestry) 40% Occurs within a nether biome.
Fiendish (Forestry) Basalt (Extrabees) Sinister (Forestry) 40% Is restricted to NETHER-like biomes.
Firey (Magicbees) Supernatural (Magicbees) Ethereal (Magicbees) 14% Requires Lava as a foundation.
Floral (Magicbees) BotBotanic (Magicbees) Blossom (Magicbees) 8% None
Fluix (Magicbees) Certus (Magicbees) AE Skystone (Magicbees) 17% None
Flux (Magicbees) Transmuting (Magicbees) Empowering (Magicbees) 11% During the New Moon
Fluxed (Magicbees) TE Electrum (Magicbees) TE Destabilized (Magicbees) 10% Requires Fluxed Electrum Block as a foundation.
Forlorn (Magicbees) Nameless (Magicbees) Abandoned (Magicbees) 6% None
Fossilised (Extrabees) Primeval (Extrabees) Growing (Extrabees) 8% None
Fossilised (Extrabees) Primeval (Extrabees) Rural (Forestry) 8% None
Frigid (Extrabees) Wintry (Forestry) Diligent (Forestry) 10% None
Frugal (Forestry) Modest (Forestry) Sinister (Forestry) 16% Requires temperature between Hot and Hellish. Requires Arid humidity.
Frugal (Forestry) Modest (Forestry) Fiendish (Forestry) 10% Requires temperature between Hot and Hellish. Requires Arid humidity.
Fruity (Extrabees) Sweetened (Extrabees) Thriving (Extrabees) 5% None
Fuchsia (Extrabees) Indigo (Extrabees) Lavender (Extrabees) 5% None
Fungal (Extrabees) Sodden (Extrabees) Damp (Extrabees) 8% None
Fungal (Extrabees) Boggy (Forestry) Miry (Forestry) 8% None
Furious (Extrabees) Basalt (Extrabees) Fiendish (Forestry) 30% Is restricted to NETHER-like biomes.
Gelid (Magicbees) Blizzy (Magicbees) Icy (Forestry) 8% None
Ghastly (Magicbees) TC Batty (Magicbees) Ethereal (Magicbees) 9% None
Glacial (Forestry) Icy (Forestry) Wintry (Forestry) 8% Requires temperature between Icy and Cold.
Glittering (Extrabees) Rusty (Extrabees) Majestic (Forestry) 2% None
Glittering (Extrabees) Corroded (Extrabees) Majestic (Forestry) 2% None
Glittering (Extrabees) Lustered (Extrabees) Majestic (Forestry) 2% None
Glowering (Extrabees) Furious (Extrabees) Excited (Extrabees) 5% None
Glutinous (Extrabees) Viscous (Extrabees) Exotic (Forestry) 8% None
Gnawing (Extrabees) Barren (Extrabees) Forest (Forestry) 15% None
Gray (Gendustry) Black (Gendustry) White (Gendustry) 10% None
Green (Gendustry) Blue (Gendustry) Yellow (Gendustry) 10% None
Grounded (Magicbees) Smouldering (Magicbees) Earthen (Magicbees) 12% None
Growing (Extrabees) Forest (Forestry) Diligent (Forestry) 10% None
Hateful (Magicbees) Infernal (Magicbees) Eldritch (Magicbees) 9% Occurs within a nether biome.
Hazardous (Extrabees) Austere (Forestry) Desolate (Extrabees) 5% None
Hermitic (Forestry) Monastic (Forestry) Secluded (Forestry) 8% None
Heroic (Forestry) Steadfast (Forestry) Valiant (Forestry) 6% Occurs within a forest biome.
Icy (Forestry) Industrious (Forestry) Wintry (Forestry) 12% Requires temperature between Icy and Cold.
Ignis (Magicbees) Firey (Magicbees) Firey (Magicbees) 8% Requires Fire Crystal Cluster as a foundation.
Imperial (Forestry) Noble (Forestry) Majestic (Forestry) 8% None
Indigo (Extrabees) Maroon (Extrabees) Prussian (Extrabees) 5% None
Industrious (Forestry) Diligent (Forestry) Unweary (Forestry) 8% None
Infectious (Extrabees) Malicious (Extrabees) Tropical (Forestry) 8% None
Infinity (Gendustry) Energetic (Extrabees) Silicon (Magicbees) 20% None
Invar (Magicbees) Ferrous (Magicbees) Nickel (Magicbees) 14% Requires Invar Block as a foundation.
Invisible (Magicbees) Mystical (Magicbees) Mutable (Magicbees) 15% None
Jaded (Extrabees) Ended (Forestry) Relic (Extrabees) 2% Can only be bred by jadedcat
Lapis (Extrabees) Resilient (Extrabees) Imperial (Forestry) 5% None
Lavender (Extrabees) Maroon (Extrabees) Bleached (Extrabees) 5% None
Leaden (Extrabees) Resilient (Extrabees) Meadows (Forestry) 5% None
Leaden (Extrabees) Resilient (Extrabees) Modest (Forestry) 5% None
Leporine (Forestry) Meadows (Forestry) Forest (Forestry) 10% Occurs between March 29 and April 15.
Light Blue (Gendustry) White (Gendustry) Blue (Gendustry) 10% None
Light Gray (Gendustry) Gray (Gendustry) White (Gendustry) 10% None
Lime (Extrabees) Natural (Extrabees) Bleached (Extrabees) 5% None
Lime (Gendustry) White (Gendustry) Green (Gendustry) 10% None
Lordly (Magicbees) Imperial (Forestry) Timely (Magicbees) 8% None
Lustered (Extrabees) Resilient (Extrabees) Forest (Forestry) 5% None
Lustered (Extrabees) Resilient (Extrabees) Marshy (Forestry) 5% None
Lux (Magicbees) Smouldering (Magicbees) Infernal (Magicbees) 12% Requires Glowstone as a foundation.
Magenta (Gendustry) Blue (Gendustry) Pink (Gendustry) 10% None
Majestic (Forestry) Noble (Forestry) Cultivated (Forestry) 8% None
Malicious (Extrabees) Sinister (Forestry) Tropical (Forestry) 10% None
Manyullyn (Magicbees) Ardite (Magicbees) Cobalt (Magicbees) 9% Requires Block of Manyullyn as a foundation.
Maroon (Extrabees) Forest (Forestry) Valiant (Forestry) 5% None
Merry (Forestry) Wintry (Forestry) Forest (Forestry) 10% Occurs between December 21 and December 27.
Miry (Forestry) Marshy (Forestry) Noble (Forestry) 15% Requires Warm temperature. Requires Damp humidity.
Mutable (Magicbees) Unusual (Magicbees) Eldritch (Magicbees) 12% None
Mysterious (Magicbees) Eldritch (Magicbees) Esoteric (Magicbees) 8% None
Mystical (Extrabees) Noble (Forestry) Monastic (Forestry) 5% None
Nameless (Magicbees) Ethereal (Magicbees) Oblivion (Magicbees) 10% None
Natural (Extrabees) Tropical (Forestry) Valiant (Forestry) 5% None
Neighsayer (Magicbees) Beefy (Magicbees) Sheepish (Magicbees) 12% Occurs within a plains biome.
Nexus (Magicbees) Rejuvenating (Magicbees) Empowering (Magicbees) 10% Occurs within a magical biome. Requires Aura Node as a foundation.
Nickel (Magicbees) Ferrous (Magicbees) Esoteric (Magicbees) 14% Requires Ferrous Block as a foundation.
Noble (Forestry) Common (Forestry) Cultivated (Forestry) 10% None
Nuclear (Extrabees) Unstable (Extrabees) Rusty (Extrabees) 5% None
Nuclear (Extrabees) Unstable (Extrabees) Corroded (Extrabees) 5% None
Nuclear (Extrabees) Unstable (Extrabees) Tarnished (Extrabees) 5% None
Nuclear (Extrabees) Unstable (Extrabees) Lustered (Extrabees) 5% None
Nuclear (Extrabees) Unstable (Extrabees) Leaden (Extrabees) 5% None
Ocean (Extrabees) Water (Extrabees) Diligent (Forestry) 10% Is restricted to OCEAN-like biomes.
Oily (Extrabees) Primeval (Extrabees) Ocean (Extrabees) 8% None
Oily (Extrabees) Primeval (Extrabees) Frugal (Forestry) 8% None
Orange (Gendustry) Yellow (Gendustry) Red (Gendustry) 10% None
Ordered (Magicbees) Ethereal (Magicbees) Arcane (Magicbees) 8% Requires Order Crystal Cluster as a foundation.
Osmium (Magicbees) Argentum (Magicbees) Cobalt (Magicbees) 11% None
Phantasmal (Forestry) Spectral (Forestry) Ended (Forestry) 2% None
Pink (Gendustry) White (Gendustry) Red (Gendustry) 10% None
Platinum (Magicbees) Nickel (Magicbees) Invar (Magicbees) 10% Requires Shiny Block as a foundation.
Plumbum (Magicbees) Stannum (Magicbees) Common (Forestry) 10% Requires Lead Block as a foundation.
Porcine (Magicbees) Common (Forestry) Skulking (Magicbees) 12% Occurs within a mountain biome.
Poultry (Magicbees) Common (Forestry) Skulking (Magicbees) 12% Occurs within a forest biome.
Prehistoric (Extrabees) Primeval (Extrabees) Ancient (Extrabees) 8% None
Primeval (Extrabees) Ancient (Extrabees) Secluded (Forestry) 8% None
Prussian (Extrabees) Water (Extrabees) Valiant (Forestry) 5% None
Pupil (Magicbees) Monastic (Forestry) Arcane (Magicbees) 10% None
Pure (Magicbees) Transmuting (Magicbees) Rejuvenating (Magicbees) 8% Occurs within a magical biome. During the New Moon
Purple (Gendustry) Red (Gendustry) Blue (Gendustry) 10% None
Pyro (Magicbees) Dante (Magicbees) Carbon (Magicbees) 8% Occurs within a nether biome.
Quantum (Extrabees) Spatial (Extrabees) Spectral (Forestry) 5% None
Radioactive (Extrabees) Nuclear (Extrabees) Glittering (Extrabees) 5% None
Radioactive (Extrabees) Nuclear (Extrabees) Shining (Extrabees) 5% None
Ravening (Magicbees) Big Bad (Magicbees) Vis (Magicbees) 20% None
Red (Gendustry) Common (Forestry) Diligent (Forestry) 10% None
Refined (Extrabees) Distilled (Extrabees) Oily (Extrabees) 8% None
Rejuvenating (Magicbees) Attuned (Magicbees) Vis (Magicbees) 8% None
Relic (Extrabees) Prehistoric (Extrabees) Imperial (Forestry) 8% None
Resilient (Extrabees) Robust (Extrabees) Industrious (Forestry) 6% None
Resinous (Extrabees) Primeval (Extrabees) Miry (Forestry) 8% None
Ripening (Extrabees) Sweetened (Extrabees) Growing (Extrabees) 5% None
River (Extrabees) Water (Extrabees) Diligent (Forestry) 10% Is restricted to RIVER-like biomes.
Robust (Extrabees) Tolerant (Extrabees) Unweary (Forestry) 10% None
Rockin' (Magicbees) Grounded (Magicbees) Earthen (Magicbees) 9% None
Rooted (Magicbees) Eldritch (Magicbees) Forest (Forestry) 15% Requires Livingwood as a foundation.
Ruby (Extrabees) Lapis (Extrabees) Modest (Forestry) 5% None
Rural (Forestry) Meadows (Forestry) Diligent (Forestry) 12% Occurs within a plains biome.
Rusty (Extrabees) Resilient (Extrabees) Meadows (Forestry) 5% None
Rusty (Extrabees) Resilient (Extrabees) Forest (Forestry) 5% None
Saffron (Extrabees) Meadows (Forestry) Valiant (Forestry) 5% None
Sapphire (Extrabees) Lapis (Extrabees) Water (Extrabees) 5% None
Savant (Magicbees) Pupil (Magicbees) Scholarly (Magicbees) 6% None
Scholarly (Magicbees) Arcane (Magicbees) Pupil (Magicbees) 8% None
Secluded (Forestry) Monastic (Forestry) Austere (Forestry) 12% None
Sepia (Extrabees) Marshy (Forestry) Valiant (Forestry) 5% None
Shadowed (Extrabees) Rock (Extrabees) Sinister (Forestry) 10% None
Sheepish (Magicbees) Porcine (Magicbees) Skulking (Magicbees) 13% Occurs within a plains biome.
Shining (Extrabees) Tarnished (Extrabees) Majestic (Forestry) 2% None
Shining (Extrabees) Leaden (Extrabees) Majestic (Forestry) 2% None
Shocking (Magicbees) Smouldering (Magicbees) Windy (Magicbees) 13% None
Silicon (Magicbees) AE Skystone (Magicbees) Ferrous (Magicbees) 17% None
Sinister (Forestry) Cultivated (Forestry) Modest (Forestry) 60% Occurs within a nether biome.
Sinister (Forestry) Cultivated (Forestry) Tropical (Forestry) 60% Occurs within a nether biome.
Sinister (Forestry) Basalt (Extrabees) Cultivated (Forestry) 60% Is restricted to NETHER-like biomes.
Skeletal (Extrabees) Desolate (Extrabees) Forest (Forestry) 15% None
Skulking (Magicbees) Modest (Forestry) Eldritch (Magicbees) 12% None
Skystone (Magicbees) Earthen (Magicbees) Windy (Magicbees) 20% Requires Sky Stone as a foundation.
Slate (Extrabees) Ebony (Extrabees) Bleached (Extrabees) 5% None
Smouldering (Magicbees) Ghastly (Magicbees) Hateful (Magicbees) 7% Occurs within a nether biome.
Sodden (Extrabees) Damp (Extrabees) Boggy (Forestry) 8% None
Solum (Magicbees) Earthen (Magicbees) Earthen (Magicbees) 8% Requires Earth Crystal Cluster as a foundation.
Somnolent (Magicbees) Rooted (Magicbees) Watery (Magicbees) 16% During the night.
Soul (Magicbees) Aware (Magicbees) Spirit (Magicbees) 7% None
Spatial (Extrabees) Abnormal (Extrabees) Hermitic (Forestry) 5% None
Spectral (Forestry) Hermitic (Forestry) Ended (Forestry) 4% None
Spidery (Magicbees) Tropical (Forestry) Skulking (Magicbees) 10% None
Spirit (Magicbees) Ethereal (Magicbees) Aware (Magicbees) 8% None
Spirit (Magicbees) Attuned (Magicbees) Aware (Magicbees) 8% None
Spiteful (Magicbees) Infernal (Magicbees) Hateful (Magicbees) 7% Occurs within a nether biome.
Stained (Extrabees) Black (Extrabees) Ocean (Extrabees) 8% None
Stannum (Magicbees) Industrious (Forestry) Forest (Forestry) 12% Requires Tin Block as a foundation.
Sticky (Extrabees) Viscous (Extrabees) Glutinous (Extrabees) 8% None
Sugary (Extrabees) Sweetened (Extrabees) Rural (Forestry) 15% None
Supernatural (Magicbees) Charmed (Magicbees) Enchanted (Magicbees) 8% Better success between the Waning Gibbous and Waning Crescent.
Sweetened (Extrabees) Valiant (Forestry) Diligent (Forestry) 15% None
Tarnished (Extrabees) Resilient (Extrabees) Marshy (Forestry) 5% None
Tarnished (Extrabees) Resilient (Extrabees) Tropical (Forestry) 5% None
Tarry (Extrabees) Distilled (Extrabees) Fossilised (Extrabees) 8% None
Thriving (Extrabees) Growing (Extrabees) Unweary (Forestry) 10% None
Timely (Magicbees) Imperial (Forestry) Ethereal (Magicbees) 8% None
Tipsy (Forestry) Wintry (Forestry) Meadows (Forestry) 10% Occurs between December 27 and January 2.
Tolerant (Extrabees) Rock (Extrabees) Diligent (Forestry) 12% None
Transmuting (Magicbees) Unusual (Magicbees) Mutable (Magicbees) 9% None
Tricky (Forestry) Sinister (Forestry) Common (Forestry) 10% Occurs between October 15 and November 3.
Turquoise (Extrabees) Natural (Extrabees) Prussian (Extrabees) 5% None
Unstable (Extrabees) Prehistoric (Extrabees) Resilient (Extrabees) 5% None
Unweary (Forestry) Diligent (Forestry) Cultivated (Forestry) 8% None
Valuable (Extrabees) Glittering (Extrabees) Shining (Extrabees) 2% None
Vengeful (Forestry) Demonic (Forestry) Vindictive (Forestry) 8% None
Vengeful (Forestry) Monastic (Forestry) Vindictive (Forestry) 8% None
Vindictive (Forestry) Monastic (Forestry) Demonic (Forestry) 4% None
Virulent (Extrabees) Malicious (Extrabees) Infectious (Extrabees) 8% None
Vis (Magicbees) Ethereal (Magicbees) Infernal (Magicbees) 9% Occurs between the Waxing Half and Waning Half
Viscous (Extrabees) Water (Extrabees) Exotic (Forestry) 10% None
Void (Magicbees) Ferrous (Magicbees) Flux (Magicbees) 5% Occurs within a magical biome. During the night.
Volcanic (Extrabees) Furious (Extrabees) Demonic (Forestry) 20% Is restricted to NETHER-like biomes.
Watery (Magicbees) Supernatural (Magicbees) Ethereal (Magicbees) 14% Requires Water as a foundation.
White (Gendustry) Wintry (Forestry) Diligent (Forestry) 10% None
Windy (Magicbees) Supernatural (Magicbees) Ethereal (Magicbees) 14% Requires Oak Leaves as a foundation.
Winsome (Magicbees) Platinum (Magicbees) Oblivion (Magicbees) 12% None
Wispy (Magicbees) Ethereal (Magicbees) Ghastly (Magicbees) 9% Occurs between the Waning Crescent and Waxing Crescent
Withering (Magicbees) Demonic (Forestry) Spiteful (Magicbees) 6% Occurs within a nether biome.
Yellorium (Extrabees) Nuclear (Extrabees) Frugal (Forestry) 5% None
Yellow (Gendustry) Modest (Forestry) Diligent (Forestry) 10% None
[Table generated automatically using markdown_bee_mutation.py]

Botany

Flower Mutations

Flower Z Flower X Flower Y Chance
Agapanthus Allium Geranium 5%
Althea Hydrangea Iris 5%
Anemone Aquilegia Rose 5%
Aquilegia Iris Poppy 5%
Aster Daisy Tulip 10%
Auricula Poppy Geranium 10%
Azalea Orchid Geranium 5%
Camellia Hydrangea Rose 5%
Carnation Dianthus Rose 5%
Chrysanthemum Geranium Rose 10%
Coneflower Tulip Cornflower 5%
Cornflower Dandelion Tulip 10%
Daffodil Dandelion Poppy 10%
Dahlia Daisy Allium 15%
Delphinium Lilac Bluet 5%
Dianthus Tulip Poppy 15%
Edelweiss Peony Bluet 5%
Forget-me-nots Orchid Bluet 10%
Foxglove Lilac Zinnia 5%
Fuchsia Foxglove Dahlia 5%
Gaillardia Dandelion Marigold 5%
Geranium Tulip Orchid 15%
Goldenrod Lilac Marigold 10%
Hollyhock Delphinium Lavender 5%
Hydrangea Peony Bluet 10%
Iris Orchid Viola 10%
Lavender Allium Viola 10%
Lily Tulip Chrysanthemum 5%
Marigold Daisy Dandelion 10%
Pansy Tulip Viola 5%
Penstemon Peony Lilac 5%
Petunia Tulip Dahlia 5%
Primrose Chrysanthemum Auricula 5%
Scabious Allium Cornflower 5%
Viola Orchid Poppy 15%
Yarrow Dandelion Orchid 10%
Zinnia Dahlia Marigold 5%
[Table generated automatically using markdown_flower_mutation.py]

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