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Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,7 @@
using System.Linq;
using AssetBundleConverter.Wrappers.Implementations.Default;
using DCL.ABConverter;
using GLTFast;
using GLTFast.Editor;
using System.Text.RegularExpressions;
using UnityEditor;
Expand Down Expand Up @@ -123,6 +124,8 @@ protected override void CreateAnimationClips(AssetImportContext ctx)

protected override void PreProcessGameObjects(GameObject sceneGo)
{
SpringBoneUtils.ApplySpringBoneJoints(m_Gltf, sceneGo);

var meshFilters = sceneGo.GetComponentsInChildren<MeshFilter>();

foreach (MeshFilter filter in meshFilters)
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