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Accessing game resources
Ivan Novokhatski edited this page Feb 25, 2025
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The easiest way would be to use one of the recent AssetStudio forks, I recommend this one: https://github.com/zhangjiequan/AssetStudio
- Download and unpack the latest release.
- Run
AssetStudioGUI.exe. - Go to Options > Specify Unity version and input
2020.3.48f1. - Go to File > Load folder and select
1000xRESIST_Datafolder in the game directory. - Wait for some time until it loads (hopefully your PC has at least 16 gigs of RAM).
- Switch to Asset List and start browsing the resources.
The stuff you can easily browse has the following types:
- Mesh (models, can be previewed without exporting)
- Texture2D (textures)
- Sprite (cut and transformed textures)
Use Fmod Bank Tools or FenixProFmod.
The sound banks are located in 1000xRESIST_Data/StreamingAssets/FMODBanks_Release.