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Accessing game resources

Ivan Novokhatski edited this page Feb 25, 2025 · 1 revision

Models, scripts, textures

The easiest way would be to use one of the recent AssetStudio forks, I recommend this one: https://github.com/zhangjiequan/AssetStudio

  1. Download and unpack the latest release.
  2. Run AssetStudioGUI.exe.
  3. Go to Options > Specify Unity version and input 2020.3.48f1.
  4. Go to File > Load folder and select 1000xRESIST_Data folder in the game directory.
  5. Wait for some time until it loads (hopefully your PC has at least 16 gigs of RAM).
  6. Switch to Asset List and start browsing the resources.

The stuff you can easily browse has the following types:

  • Mesh (models, can be previewed without exporting)
  • Texture2D (textures)
  • Sprite (cut and transformed textures)

Sounds, music, VO

Use Fmod Bank Tools or FenixProFmod.

The sound banks are located in 1000xRESIST_Data/StreamingAssets/FMODBanks_Release.

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