|
2625 | 2625 | Returned by functions that return a format ID if a value is invalid. |
2626 | 2626 | </constant> |
2627 | 2627 | <constant name="NONE" value="0" enum="BreadcrumbMarker"> |
| 2628 | + No breadcrumb marker will be added. |
2628 | 2629 | </constant> |
2629 | 2630 | <constant name="REFLECTION_PROBES" value="65536" enum="BreadcrumbMarker"> |
| 2631 | + During a GPU crash in dev or debug mode, Godot's error message will include [code]"REFLECTION_PROBES"[/code] for added context as to when the crash occurred. |
2630 | 2632 | </constant> |
2631 | 2633 | <constant name="SKY_PASS" value="131072" enum="BreadcrumbMarker"> |
| 2634 | + During a GPU crash in dev or debug mode, Godot's error message will include [code]"SKY_PASS"[/code] for added context as to when the crash occurred. |
2632 | 2635 | </constant> |
2633 | 2636 | <constant name="LIGHTMAPPER_PASS" value="196608" enum="BreadcrumbMarker"> |
| 2637 | + During a GPU crash in dev or debug mode, Godot's error message will include [code]"LIGHTMAPPER_PASS"[/code] for added context as to when the crash occurred. |
2634 | 2638 | </constant> |
2635 | 2639 | <constant name="SHADOW_PASS_DIRECTIONAL" value="262144" enum="BreadcrumbMarker"> |
| 2640 | + During a GPU crash in dev or debug mode, Godot's error message will include [code]"SHADOW_PASS_DIRECTIONAL"[/code] for added context as to when the crash occurred. |
2636 | 2641 | </constant> |
2637 | 2642 | <constant name="SHADOW_PASS_CUBE" value="327680" enum="BreadcrumbMarker"> |
| 2643 | + During a GPU crash in dev or debug mode, Godot's error message will include [code]"SHADOW_PASS_CUBE"[/code] for added context as to when the crash occurred. |
2638 | 2644 | </constant> |
2639 | 2645 | <constant name="OPAQUE_PASS" value="393216" enum="BreadcrumbMarker"> |
| 2646 | + During a GPU crash in dev or debug mode, Godot's error message will include [code]"OPAQUE_PASS"[/code] for added context as to when the crash occurred. |
2640 | 2647 | </constant> |
2641 | 2648 | <constant name="ALPHA_PASS" value="458752" enum="BreadcrumbMarker"> |
| 2649 | + During a GPU crash in dev or debug mode, Godot's error message will include [code]"ALPHA_PASS"[/code] for added context as to when the crash occurred. |
2642 | 2650 | </constant> |
2643 | 2651 | <constant name="TRANSPARENT_PASS" value="524288" enum="BreadcrumbMarker"> |
| 2652 | + During a GPU crash in dev or debug mode, Godot's error message will include [code]"TRANSPARENT_PASS"[/code] for added context as to when the crash occurred. |
2644 | 2653 | </constant> |
2645 | 2654 | <constant name="POST_PROCESSING_PASS" value="589824" enum="BreadcrumbMarker"> |
| 2655 | + During a GPU crash in dev or debug mode, Godot's error message will include [code]"POST_PROCESSING_PASS"[/code] for added context as to when the crash occurred. |
2646 | 2656 | </constant> |
2647 | 2657 | <constant name="BLIT_PASS" value="655360" enum="BreadcrumbMarker"> |
| 2658 | + During a GPU crash in dev or debug mode, Godot's error message will include [code]"BLIT_PASS"[/code] for added context as to when the crash occurred. |
2648 | 2659 | </constant> |
2649 | 2660 | <constant name="UI_PASS" value="720896" enum="BreadcrumbMarker"> |
| 2661 | + During a GPU crash in dev or debug mode, Godot's error message will include [code]"UI_PASS"[/code] for added context as to when the crash occurred. |
2650 | 2662 | </constant> |
2651 | 2663 | <constant name="DEBUG_PASS" value="786432" enum="BreadcrumbMarker"> |
| 2664 | + During a GPU crash in dev or debug mode, Godot's error message will include [code]"DEBUG_PASS"[/code] for added context as to when the crash occurred. |
2652 | 2665 | </constant> |
2653 | 2666 | <constant name="DRAW_DEFAULT_ALL" value="0" enum="DrawFlags" is_bitfield="true"> |
2654 | 2667 | Do not clear or ignore any attachments. |
|
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