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VMT Param EGSMShader

devonium edited this page Mar 14, 2024 · 2 revisions
// Material will use "ShaderName" only when EGSM is installed
UnlitGeneric
{
    "EGSMShader" "ShaderName"
}    
// Will only use params defined inside "EGSMShader" { ... }
UnlitGeneric
{
    "EGSMShader"
    {
        "Shader" "ShaderName"
        "$basetexture" "hunter/myplastic"
    }
}   

No EGSM


EGSM installed

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