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README.md

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# Simple Dialog Addon v0.3
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A simple Godot dialog addon to use in any kind of project.
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![Screenshot](https://coppolaemilio.com/godot/github-portrait.png?v1)
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![Screenshot](https://coppolaemilio.com/godot/github-portrait.png)
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## How to use:
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There are 3 characters used for the example located at `addons\dialogs\Resources\Characters`.
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![Screenshot](https://coppolaemilio.com/godot/character-resource-inspector.PNG?v1)
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![Screenshot](https://coppolaemilio.com/godot/character-resource-inspector.PNG?v2)
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### 2) Creating dialogs
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You can set the dialog code inside the dialog node variable `dialog_script` like in the example and then add the characters that are going to be present in that conversation with the variable `dialog_characters`.
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![Screenshot](https://coppolaemilio.com/godot/characters-in-node.PNG)
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Once you have created your characters it's time to create a `DialogResource` for your dialog.
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Note you can create a separate dialog resource for each of your dialogs if you wish to keep things logically separate, or you can create a master `DialogResource` if you prefer.
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To create a `DialogResource`, right click in your FileSystem and choose `New Resource`, search for `DialogResource` and create it.

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