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Release v0.21.1
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CHANGELOG.md

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# Change Log
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## 0.21.1
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### Added
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- Add `Voxels::combine_voxel_states` to merge the voxel state of two `Voxels` shapes, updating their internal voxels
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state as if both shapes were part of a single one. In particular, this will prevent any internal edge that would
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arise at the boundaries of both shapes if they were adjacent.
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- Add `Voxels::propagate_voxel_change` to propagate a single-voxel modification from one `Voxels` shape to another,
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in order to update their internal neighborhood information as if both were part of the same `Voxels` shape.
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## 0.21.0
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### Added

crates/parry2d-f64/Cargo.toml

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[package]
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name = "parry2d-f64"
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version = "0.21.0"
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version = "0.21.1"
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authors = ["Sébastien Crozet <developer@crozet.re>"]
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description = "2 dimensional collision detection library in Rust. 64-bit precision version."

crates/parry2d/Cargo.toml

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[package]
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name = "parry2d"
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version = "0.21.0"
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version = "0.21.1"
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authors = ["Sébastien Crozet <developer@crozet.re>"]
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description = "2 dimensional collision detection library in Rust."

crates/parry3d-f64/Cargo.toml

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[package]
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name = "parry3d-f64"
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version = "0.21.0"
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version = "0.21.1"
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authors = ["Sébastien Crozet <developer@crozet.re>"]
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description = "3 dimensional collision detection library in Rust. 64-bits precision version."

crates/parry3d/Cargo.toml

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[package]
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name = "parry3d"
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version = "0.21.0"
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version = "0.21.1"
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authors = ["Sébastien Crozet <developer@crozet.re>"]
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description = "3 dimensional collision detection library in Rust."

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