Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
6 changes: 5 additions & 1 deletion locales/en/translation.json
Original file line number Diff line number Diff line change
Expand Up @@ -1180,8 +1180,9 @@
"traitNote_Natural Fortitude Unleashed Ambush lifesteal damage may be omitted in arcdps area stats or parsed arcdps logs.": "Natural Fortitude Unleashed Ambush lifesteal damage may be omitted in arcdps area stats or parsed arcdps logs.",
"traitNote_Non-100% Chaotic Potency with-staff values combined with Toxic Maintenance Oil/Enhanced Lucent Oil result in inconsistent boon duration between weapon sets, which will be averaged.": "Non-100% Chaotic Potency with-staff values combined with Toxic Maintenance Oil/Enhanced Lucent Oil result in inconsistent boon duration between weapon sets, which will be averaged.",
"traitNote_Signet of Spite non-100% uptime (i.e. on any build that uses shroud rotation) is currently simulated poorly (as a fractional affect both in and out of shroud).\n\nNightmare Weapon stacks on allies are affected by ally lifesteal damage/all damage modifiers like Soul Barbs, Relic of Atrocity, Lead Attacks, and numerous revenant traits.": "Signet of Spite non-100% uptime (i.e. on any build that uses shroud rotation) is currently simulated poorly (as a fractional affect both in and out of shroud).\n\nNightmare Weapon stacks on allies are affected by ally lifesteal damage/all damage modifiers like Soul Barbs, Relic of Atrocity, Lead Attacks, and numerous revenant traits.",
"traitNote_Some stat bonuses, like Alchemic Vigor, are not affected by generic conversion effects like Magnanimous Tuning Crystal or Reinforced Armor, but traits may be overridden by the game code to convert them.": "Some stat bonuses, like Alchemic Vigor, are not affected by generic conversion effects like Magnanimous Tuning Crystal or Reinforced Armor, but traits may be overridden by the game code to convert them.",
"traitNote_Some stat bonuses, like Furious Demise precision, are not affected by generic conversion effects like Toxic Focusing Crystal, but traits may be overridden by the game code to convert them.\n\nThe durations of transferred self conditions (plague sending, dagger 4, staff 4) aren't simulated correctly.": "Some stat bonuses, like Furious Demise precision, are not affected by generic conversion effects like Toxic Focusing Crystal, but traits may be overridden by the game code to convert them.\n\nThe durations of transferred self conditions (plague sending, dagger 4, staff 4) aren't simulated correctly.",
"traitNote_The durations of transferred self conditions (cannon backfire + generosity sigil) aren't simulated correctly.": "The durations of transferred self conditions (cannon backfire + generosity sigil) aren't simulated correctly.",
"traitNote_The durations of transferred self conditions (plague sending, dagger 4, staff 4) aren't simulated correctly.": "The durations of transferred self conditions (plague sending, dagger 4, staff 4) aren't simulated correctly.",
"traitNote_Vampiric Slash lifesteal damage may not be shown in arcdps area stats or parsed arcdps logs.": "Vampiric Slash lifesteal damage may not be shown in arcdps area stats or parsed arcdps logs.",
"traitNote_With Jagged Mind and Master of Fragmentation, Bladesong Harmony should scale based off of \"player critical chance plus 25%.\" The optimizer doesn't support this, but it can be entered as if Bladesong Harmony hits are always critical, which will be true with ≥75% player critical chance.": "With Jagged Mind and Master of Fragmentation, Bladesong Harmony should scale based off of \"player critical chance plus 25%.\" The optimizer doesn't support this, but it can be entered as if Bladesong Harmony hits are always critical, which will be true with ≥75% player critical chance.",
"traitSubText": "",
Expand Down Expand Up @@ -1240,6 +1241,7 @@
"traitSubText_base": "base",
"traitSubText_base (+80 prec)": "base (+80 prec)",
"traitSubText_base amount": "base amount",
"traitSubText_base conversion": "base conversion",
"traitSubText_base only": "base only",
"traitSubText_base, bugged: 160 expertise": "base, bugged: 160 expertise",
"traitSubText_base, intended: 120 expertise": "base, intended: 120 expertise",
Expand All @@ -1250,6 +1252,8 @@
"traitSubText_bug: converted like 360 vitality": "bug: converted like 360 vitality",
"traitSubText_bugged 10% chill mod": "bugged 10% chill mod",
"traitSubText_clone": "clone",
"traitSubText_conversion of Alchemic Vigor": "conversion of Alchemic Vigor",
"traitSubText_conversion of Vital Persistance": "conversion of Vital Persistance",
"traitSubText_conversion only": "conversion only",
"traitSubText_damage reduction while active": "damage reduction while active",
"traitSubText_disabled/defiant": "disabled/defiant",
Expand Down
2 changes: 1 addition & 1 deletion src/assets/modifierdata/engineer.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -215,7 +215,7 @@
text: Chemical Rounds
modifiers:
attributes:
Condition Damage: [120, buff]
Condition Damage: [120, converted]
gw2id: 1878
defaultEnabled: true
temporaryBuff: false
Expand Down
70 changes: 70 additions & 0 deletions src/assets/modifierdata/necromancer.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -253,6 +253,10 @@
- section: Curses
id: 39
note: >-
Some stat bonuses, like Furious Demise precision, are not affected by generic conversion effects like
Toxic Focusing Crystal, but traits may be overridden by the game code to convert them.


The durations of transferred self conditions (plague sending, dagger 4, staff 4) aren't simulated correctly.
items:

Expand Down Expand Up @@ -742,6 +746,9 @@

- section: Harbinger
id: 64
note: >-
Some stat bonuses, like Alchemic Vigor, are not affected by generic conversion effects like Magnanimous
Tuning Crystal or Reinforced Armor, but traits may be overridden by the game code to convert them.
items:

- id: blight
Expand Down Expand Up @@ -832,31 +839,94 @@

- id: implacable-foe
text: Implacable Foe
subText: base conversion
modifiers:
conversion:
Ferocity: {Vitality: 13%}
gw2id: 2192
defaultEnabled: true
temporaryBuff: false

- id: implacable-foe-alchemic-vigor
text: Implacable Foe
subText: conversion of Alchemic Vigor
modifiers:
attributes:
Ferocity: [31, buff] # pseudo-conversion of alchemic vigor (minor in this line)
gw2id: 2192
defaultEnabled: true
temporaryBuff: false

- id: implacable-foe-vital-persistence
text: Implacable Foe
subText: conversion of Vital Persistance
modifiers:
attributes:
Ferocity: [24, buff] # pseudo-conversion of vital persistence
gw2id: 2192
defaultEnabled: false
temporaryBuff: false

- id: twisted-medicine
text: Twisted Medicine
subText: base conversion
modifiers:
conversion:
Concentration: {Vitality: 13%}
gw2id: 2220
defaultEnabled: true
temporaryBuff: false

- id: twisted-medicine-alchemic-vigor
text: Twisted Medicine
subText: conversion of Alchemic Vigor
modifiers:
attributes:
Concentration: [31, buff] # pseudo-conversion of alchemic vigor (minor in this line)
gw2id: 2220
defaultEnabled: true
temporaryBuff: false

- id: twisted-medicine-vital-persistence
text: Twisted Medicine
subText: conversion of Vital Persistance
modifiers:
attributes:
Concentration: [24, buff] # pseudo-conversion of vital persistence
gw2id: 2220
defaultEnabled: false
temporaryBuff: false

- id: dark-gunslinger
text: Dark Gunslinger
subText: base conversion
modifiers:
conversion:
Expertise: {Vitality: 13%}
gw2id: 2209
defaultEnabled: true
temporaryBuff: false

- id: dark-gunslinger-alchemic-vigor
text: Dark Gunslinger
subText: conversion of Alchemic Vigor
modifiers:
attributes:
Expertise: [31, buff] # pseudo-conversion of alchemic vigor (minor in this line)
gw2id: 2209
defaultEnabled: true
temporaryBuff: false

- id: dark-gunslinger-vital-persistence
text: Dark Gunslinger
subText: conversion of Vital Persistance
modifiers:
attributes:
Expertise: [24, buff] # pseudo-conversion of vital persistence
gw2id: 2209
defaultEnabled: false
temporaryBuff: false

- id: cascading-corruption
text: Cascading Corruption
subText: power bonus only
Expand Down
6 changes: 4 additions & 2 deletions src/assets/modifierdata/revenant.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -591,12 +591,14 @@
minor: true
modifiers:
attributes:
Healing Power: [120, converted] # tested by Leder
Healing Power: [120, buff]
Concentration: [8, buff] # pseudo-conversion of own healing power
conversion:
Concentration: {Healing Power: 7%}
wvwModifiers:
attributes:
Healing Power: [120, converted]
Healing Power: [120, buff]
Concentration: [5, buff] # pseudo-conversion of own healing power
conversion:
Concentration: {Healing Power: 4%}
gw2id: 1821
Expand Down
14 changes: 7 additions & 7 deletions src/assets/presetdata/preset-distribution.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -1286,7 +1286,7 @@ list:
profession: Amalgam
value:
{
"values2": { "Power": 3030, "Power2": 0, "Burning": 11.78, "Bleeding": 13.6, "Poisoned": 7.38, "Torment": 0, "Confusion": 0 }
"values2": { "Power": 3024, "Power2": 0, "Burning": 11.77, "Bleeding": 13.59, "Poisoned": 7.38, "Torment": 0, "Confusion": 0 }
}
credit:
- author: beng / L3m0n
Expand All @@ -1297,7 +1297,7 @@ list:
profession: Amalgam
value:
{
"values2": { "Power": 3102, "Power2": 0, "Burning": 11.98, "Bleeding": 13.32, "Poisoned": 6.11, "Torment": 0, "Confusion": 2.71 }
"values2": { "Power": 3102, "Power2": 0, "Burning": 11.96, "Bleeding": 13.3, "Poisoned": 6.11, "Torment": 0, "Confusion": 2.71 }
}
credit:
- author: '[LN] Toilet'
Expand Down Expand Up @@ -1600,18 +1600,18 @@ list:
profession: Harbinger
value:
{
"values2": { "Power": 2252, "Power2": 0, "Burning": 1.93, "Bleeding": 9.28, "Poisoned": 6.08, "Torment": 17.58, "Confusion": 0.64 }
"values2": { "Power": 2497, "Power2": 0, "Burning": 1.94, "Bleeding": 8.17, "Poisoned": 6.15, "Torment": 18.37, "Confusion": 0.63 }
}
credit:
- author: 'Sarulias'
url: https://www.youtube.com/watch?v=hGy1hhhvhhc
log: https://dps.report/9GSF-20231002-152522_golem
url: https://www.youtube.com/watch?v=ER3qccGutd0
log: https://dps.report/IZRW-20240206-201123_golem

- name: Quickness Power Harbinger
profession: Harbinger
value:
{
"values2": { "Power": 1656, "Power2": 1965, "Burning": 0.55, "Bleeding": 0.55, "Poisoned": 0.55, "Torment": 10.11, "Confusion": 0.55 }
"values2": { "Power": 1696, "Power2": 1938, "Burning": 0.55, "Bleeding": 0.55, "Poisoned": 0.55, "Torment": 10.11, "Confusion": 0.55 }
}
credit:
- author: 'Sarulias'
Expand All @@ -1623,7 +1623,7 @@ list:
profession: Harbinger
value:
{
"values2": { "Power": 1756, "Power2": 2122, "Burning": 0.67, "Bleeding": 0.67, "Poisoned": 1.48, "Torment": 9.89, "Confusion": 0.66 }
"values2": { "Power": 1778, "Power2": 2149, "Burning": 0.67, "Bleeding": 0.68, "Poisoned": 1.51, "Torment": 9.99, "Confusion": 0.67 }
}
credit:
- author: 'Sarulias'
Expand Down
22 changes: 18 additions & 4 deletions src/assets/presetdata/preset-traits.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -10390,7 +10390,11 @@ list:
},
"alchemic-vigor": {},
"implacable-foe": {},
"implacable-foe-alchemic-vigor": {},
"twisted-medicine": {},
"twisted-medicine-alchemic-vigor": {},
"dark-gunslinger": {},
"dark-gunslinger-alchemic-vigor": {},
"cascading-corruption": {},
"doom-approaches": {},
"blight": {
Expand Down Expand Up @@ -10445,7 +10449,7 @@ list:
},
"lingering-curse": {},
"barbed-precision-on-crit": {
"amount": "2.89"
"amount": "2.96"
}
},
{
Expand All @@ -10456,18 +10460,22 @@ list:
"death-perception": {}
},
{
"wicked-corruption-base": {},
"wicked-corruption": {
"amount": ""
},
"septic-corruption": {
"amount": "21.6"
"amount": "21"
},
"alchemic-vigor": {},
"implacable-foe": {},
"implacable-foe-alchemic-vigor": {},
"twisted-medicine": {},
"twisted-medicine-alchemic-vigor": {},
"dark-gunslinger": {},
"dark-gunslinger-alchemic-vigor": {},
"cascading-corruption": {},
"doom-approaches": {},
"twisted-medicine": {},
"blight": {
"amount": ""
}
Expand All @@ -10478,7 +10486,7 @@ list:
{
"skills": {
"signet-of-spite": {
"amount": "14.2"
"amount": "14.5"
}
}
}
Expand Down Expand Up @@ -10539,8 +10547,11 @@ list:
},
"alchemic-vigor": {},
"implacable-foe": {},
"implacable-foe-alchemic-vigor": {},
"twisted-medicine": {},
"twisted-medicine-alchemic-vigor": {},
"dark-gunslinger": {},
"dark-gunslinger-alchemic-vigor": {},
"cascading-corruption": {},
"doom-approaches": {},
"blight": {
Expand Down Expand Up @@ -10617,8 +10628,11 @@ list:
},
"alchemic-vigor": {},
"implacable-foe": {},
"implacable-foe-alchemic-vigor": {},
"twisted-medicine": {},
"twisted-medicine-alchemic-vigor": {},
"dark-gunslinger": {},
"dark-gunslinger-alchemic-vigor": {},
"cascading-corruption": {},
"doom-approaches": {},
"blight": {
Expand Down
2 changes: 1 addition & 1 deletion src/assets/presetdata/templates.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -1882,7 +1882,7 @@ list:
traits: DPS Harbinger
extras: DPS Harbinger
weaponType: Dual wield
outdated: false
outdated: true

- name: Power Harbinger
id: pharb
Expand Down