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2 changes: 1 addition & 1 deletion xml/System.Data/SqlDbType.xml
Original file line number Diff line number Diff line change
Expand Up @@ -603,7 +603,7 @@
</ReturnValue>
<MemberValue>35</MemberValue>
<Docs>
<summary>To be added.</summary>
<summary>A JSON value.</summary>
</Docs>
</Member>
<Member MemberName="Money">
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9 changes: 6 additions & 3 deletions xml/System.Formats.Tar/TarEntry.xml
Original file line number Diff line number Diff line change
Expand Up @@ -69,9 +69,12 @@
<ReturnType>System.Int64</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<summary>Gets the starting position of the data stream respective to the archive stream.</summary>
<value>A number that represents a position in a stream.</value>
<remarks>
<para>If the entry does not come from an archive stream or if the archive stream is not seekable, returns -1.</para>
<para>The position value returned by this property is relative to the absolute start of the archive stream, independent of where the tar archive begins.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="DataStream">
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11 changes: 6 additions & 5 deletions xml/System.Numerics/TotalOrderIeee754Comparer`1.xml
Original file line number Diff line number Diff line change
Expand Up @@ -154,9 +154,10 @@
</Parameter>
</Parameters>
<Docs>
<param name="obj">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<param name="obj">The object to compare with the current instance.</param>
<summary>Determines whether this instance and a specified object are equal.</summary>
<returns>
<see langword="true" /> if the current instance and <paramref name="obj" /> are equal; otherwise, <see langword="false" />. If <paramref name="obj" /> is <see langword="null" />, the method returns <see langword="false" />.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
Expand Down Expand Up @@ -211,8 +212,8 @@
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<returns>To be added.</returns>
<summary>Returns the hash code for this instance.</summary>
<returns>The hash code.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
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72 changes: 59 additions & 13 deletions xml/System.Numerics/Vector.xml

Large diffs are not rendered by default.

37 changes: 37 additions & 0 deletions xml/System.Numerics/Vector2.xml
Original file line number Diff line number Diff line change
Expand Up @@ -332,6 +332,7 @@
<summary>Restricts a vector between a minimum and a maximum value.</summary>
<returns>The restricted vector.</returns>
<remarks>To be added.</remarks>
<inheritdoc cref="M:System.Runtime.Intrinsics.Vector128.Clamp``1(System.Runtime.Intrinsics.Vector128{``0},System.Runtime.Intrinsics.Vector128{``0},System.Runtime.Intrinsics.Vector128{``0})" />
</Docs>
</Member>
<Member MemberName="ClampNative">
Expand Down Expand Up @@ -367,6 +368,7 @@
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc cref="M:System.Runtime.Intrinsics.Vector128.ClampNative``1(System.Runtime.Intrinsics.Vector128{``0},System.Runtime.Intrinsics.Vector128{``0},System.Runtime.Intrinsics.Vector128{``0})" />
</Docs>
</Member>
<Member MemberName="CopySign">
Expand Down Expand Up @@ -400,6 +402,7 @@
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc cref="M:System.Runtime.Intrinsics.Vector128.CopySign``1(System.Runtime.Intrinsics.Vector128{``0},System.Runtime.Intrinsics.Vector128{``0})" />
</Docs>
</Member>
<MemberGroup MemberName="CopyTo">
Expand Down Expand Up @@ -630,6 +633,7 @@
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc cref="M:System.Numerics.Vector4.Cos(System.Numerics.Vector4)" />
</Docs>
</Member>
<Member MemberName="Create">
Expand Down Expand Up @@ -756,6 +760,7 @@
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc cref="M:System.Numerics.Vector4.DegreesToRadians(System.Numerics.Vector4)" />
</Docs>
</Member>
<Member MemberName="Distance">
Expand Down Expand Up @@ -1034,6 +1039,7 @@
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<inheritdoc cref="P:System.Numerics.Vector4.E" />
</Docs>
</Member>
<Member MemberName="Epsilon">
Expand Down Expand Up @@ -1061,6 +1067,7 @@
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<inheritdoc cref="P:System.Numerics.Vector4.Epsilon" />
</Docs>
</Member>
<MemberGroup MemberName="Equals">
Expand Down Expand Up @@ -1240,6 +1247,7 @@
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc cref="M:System.Numerics.Vector4.Exp(System.Numerics.Vector4)" />
</Docs>
</Member>
<Member MemberName="FusedMultiplyAdd">
Expand Down Expand Up @@ -1359,6 +1367,7 @@
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc cref="M:System.Numerics.Vector4.Hypot(System.Numerics.Vector4,System.Numerics.Vector4)" />
</Docs>
</Member>
<Member MemberName="Item">
Expand Down Expand Up @@ -1544,6 +1553,7 @@
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc cref="M:System.Numerics.Vector4.Lerp(System.Numerics.Vector4,System.Numerics.Vector4,System.Numerics.Vector4)" />
</Docs>
</Member>
<Member MemberName="Lerp">
Expand Down Expand Up @@ -1602,6 +1612,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
]]></format>
</remarks>
<inheritdoc cref="M:System.Numerics.Vector4.Lerp(System.Numerics.Vector4,System.Numerics.Vector4,System.Single)" />
</Docs>
</Member>
<Member MemberName="Log">
Expand Down Expand Up @@ -1633,6 +1644,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc cref="M:System.Numerics.Vector4.Log2(System.Numerics.Vector4)" />
</Docs>
</Member>
<Member MemberName="Log2">
Expand Down Expand Up @@ -1664,6 +1676,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc cref="M:System.Numerics.Vector4.Log(System.Numerics.Vector4)" />
</Docs>
</Member>
<Member MemberName="Max">
Expand Down Expand Up @@ -1712,6 +1725,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
<summary>Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors.</summary>
<returns>The maximized vector.</returns>
<remarks>To be added.</remarks>
<inheritdoc cref="M:System.Runtime.Intrinsics.Vector128.Max``1(System.Runtime.Intrinsics.Vector128{``0},System.Runtime.Intrinsics.Vector128{``0})" />
</Docs>
</Member>
<Member MemberName="MaxMagnitude">
Expand Down Expand Up @@ -1745,6 +1759,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc cref="M:System.Runtime.Intrinsics.Vector128.MaxMagnitude``1(System.Runtime.Intrinsics.Vector128{``0},System.Runtime.Intrinsics.Vector128{``0})" />
</Docs>
</Member>
<Member MemberName="MaxMagnitudeNumber">
Expand Down Expand Up @@ -1778,6 +1793,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc cref="M:System.Runtime.Intrinsics.Vector128.MaxMagnitudeNumber``1(System.Runtime.Intrinsics.Vector128{``0},System.Runtime.Intrinsics.Vector128{``0})" />
</Docs>
</Member>
<Member MemberName="MaxNative">
Expand Down Expand Up @@ -1811,6 +1827,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc cref="M:System.Runtime.Intrinsics.Vector128.MaxNative``1(System.Runtime.Intrinsics.Vector128{``0},System.Runtime.Intrinsics.Vector128{``0})" />
</Docs>
</Member>
<Member MemberName="MaxNumber">
Expand Down Expand Up @@ -1844,6 +1861,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc cref="M:System.Runtime.Intrinsics.Vector128.MaxNumber``1(System.Runtime.Intrinsics.Vector128{``0},System.Runtime.Intrinsics.Vector128{``0})" />
</Docs>
</Member>
<Member MemberName="Min">
Expand Down Expand Up @@ -1892,6 +1910,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
<summary>Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors.</summary>
<returns>The minimized vector.</returns>
<remarks>To be added.</remarks>
<inheritdoc cref="M:System.Runtime.Intrinsics.Vector128.Min``1(System.Runtime.Intrinsics.Vector128{``0},System.Runtime.Intrinsics.Vector128{``0})" />
</Docs>
</Member>
<Member MemberName="MinMagnitude">
Expand Down Expand Up @@ -1925,6 +1944,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc cref="M:System.Runtime.Intrinsics.Vector128.MinMagnitude``1(System.Runtime.Intrinsics.Vector128{``0},System.Runtime.Intrinsics.Vector128{``0})" />
</Docs>
</Member>
<Member MemberName="MinMagnitudeNumber">
Expand Down Expand Up @@ -1958,6 +1978,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc cref="M:System.Runtime.Intrinsics.Vector128.MinMagnitudeNumber``1(System.Runtime.Intrinsics.Vector128{``0},System.Runtime.Intrinsics.Vector128{``0})" />
</Docs>
</Member>
<Member MemberName="MinNative">
Expand Down Expand Up @@ -1991,6 +2012,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc cref="M:System.Runtime.Intrinsics.Vector128.MinNative``1(System.Runtime.Intrinsics.Vector128{``0},System.Runtime.Intrinsics.Vector128{``0})" />
</Docs>
</Member>
<Member MemberName="MinNumber">
Expand Down Expand Up @@ -2024,6 +2046,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc cref="M:System.Runtime.Intrinsics.Vector128.MinNumber``1(System.Runtime.Intrinsics.Vector128{``0},System.Runtime.Intrinsics.Vector128{``0})" />
</Docs>
</Member>
<MemberGroup MemberName="Multiply">
Expand Down Expand Up @@ -2242,6 +2265,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<inheritdoc cref="P:System.Numerics.Vector4.NaN" />
</Docs>
</Member>
<Member MemberName="Negate">
Expand Down Expand Up @@ -2315,6 +2339,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<inheritdoc cref="P:System.Numerics.Vector4.NegativeInfinity" />
</Docs>
</Member>
<Member MemberName="NegativeZero">
Expand Down Expand Up @@ -2342,6 +2367,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<inheritdoc cref="P:System.Numerics.Vector4.NegativeZero" />
</Docs>
</Member>
<Member MemberName="Normalize">
Expand Down Expand Up @@ -2430,6 +2456,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
<summary>Gets a vector whose 2 elements are equal to one.</summary>
<value>A vector whose two elements are equal to one (that is, it returns the vector <c>(1,1)</c>).</value>
<remarks>To be added.</remarks>
<inheritdoc cref="P:System.Numerics.Vector4.One" />
</Docs>
</Member>
<Member MemberName="op_Addition">
Expand Down Expand Up @@ -3022,6 +3049,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<inheritdoc cref="P:System.Numerics.Vector4.Pi" />
</Docs>
</Member>
<Member MemberName="PositiveInfinity">
Expand Down Expand Up @@ -3049,6 +3077,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<inheritdoc cref="P:System.Numerics.Vector4.PositiveInfinity" />
</Docs>
</Member>
<Member MemberName="RadiansToDegrees">
Expand Down Expand Up @@ -3080,6 +3109,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc cref="M:System.Numerics.Vector4.RadiansToDegrees(System.Numerics.Vector4)" />
</Docs>
</Member>
<Member MemberName="Reflect">
Expand Down Expand Up @@ -3159,6 +3189,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc cref="M:System.Numerics.Vector4.Round(System.Numerics.Vector4)" />
</Docs>
</Member>
<Member MemberName="Round">
Expand Down Expand Up @@ -3192,6 +3223,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc cref="M:System.Numerics.Vector4.Round(System.Numerics.Vector4,System.MidpointRounding)" />
</Docs>
</Member>
<Member MemberName="Sin">
Expand Down Expand Up @@ -3223,6 +3255,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc cref="M:System.Numerics.Vector4.Sin(System.Numerics.Vector4)" />
</Docs>
</Member>
<Member MemberName="SinCos">
Expand Down Expand Up @@ -3260,6 +3293,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc cref="M:System.Numerics.Vector4.SinCos(System.Numerics.Vector4)" />
</Docs>
</Member>
<Member MemberName="SquareRoot">
Expand Down Expand Up @@ -3381,6 +3415,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<inheritdoc cref="P:System.Numerics.Vector4.Tau" />
</Docs>
</Member>
<MemberGroup MemberName="ToString">
Expand Down Expand Up @@ -3903,6 +3938,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc cref="M:System.Numerics.Vector4.Truncate(System.Numerics.Vector4)" />
</Docs>
</Member>
<Member MemberName="TryCopyTo">
Expand Down Expand Up @@ -4152,6 +4188,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
<summary>Returns a vector whose 2 elements are equal to zero.</summary>
<value>A vector whose two elements are equal to zero (that is, it returns the vector <c>(0,0)</c>).</value>
<remarks>To be added.</remarks>
<inheritdoc cref="P:System.Numerics.Vector4.Zero" />
</Docs>
</Member>
</Members>
Expand Down
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