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feat(Timer): remove Task.Run support wpf #5896
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| Original file line number | Diff line number | Diff line change | ||||||
|---|---|---|---|---|---|---|---|---|
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@@ -168,68 +168,62 @@ private async Task Timeout() | |||||||
| } | ||||||||
| } | ||||||||
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| private Task OnStart(TimeSpan val) | ||||||||
| private async Task OnStart(TimeSpan val) | ||||||||
| { | ||||||||
| Value = val; | ||||||||
| IsPause = false; | ||||||||
| CurrentTimespan = Value; | ||||||||
| AlertTime = DateTime.Now.Add(CurrentTimespan).ToString("HH:mm:ss"); | ||||||||
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| StateHasChanged(); | ||||||||
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| StateHasChanged(); | |
| StateHasChanged(); | |
| // Force an asynchronous context switch to ensure UI updates are processed before continuing. |
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suggestion (performance): Synchronous ResetEvent.WaitOne call inside an async method.
Using ResetEvent.WaitOne is a blocking operation and may block the async state machine if executed on a UI or a limited thread pool thread. Consider leveraging an asynchronous wait mechanism to avoid potential deadlocks or UI freezes.
Suggested implementation:
Make sure the surrounding method is declared as async and that any callers are updated accordingly. This change leverages an asynchronous wait for the ResetEvent to avoid blocking the async flow.