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fix: Replace UIDs with direct file paths in project.godot files#11

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rafaelcacilhas wants to merge 1 commit intodresswithpockets:mainfrom
rafaelcacilhas:fix/issue-10-mismatch_uid
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fix: Replace UIDs with direct file paths in project.godot files#11
rafaelcacilhas wants to merge 1 commit intodresswithpockets:mainfrom
rafaelcacilhas:fix/issue-10-mismatch_uid

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@rafaelcacilhas
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  • Remove UID references from ext_resource declarations in .tscn files
  • Replace with direct file path references to fix 'Unrecognized UID' errors
  • Affects hello-gdextension, game, and tests example projects
  • Projects now load without UID-related errors

Fixes #10

- Remove UID references from ext_resource declarations in .tscn files
- Replace with direct file path references to fix 'Unrecognized UID' errors
- Affects hello-gdextension, game, and tests example projects
- Projects now load without UID-related errors

Fixes dresswithpockets#10
@rafaelcacilhas rafaelcacilhas force-pushed the fix/issue-10-mismatch_uid branch from 54ebe98 to 61108dc Compare July 8, 2025 00:15
@@ -1,6 +1,6 @@
[gd_scene load_steps=3 format=3 uid="uid://c186aybk0cgr4"]

[ext_resource type="Script" uid="uid://bdgtgv5plcpgc" path="res://player/camera.gd" id="1_1ew6o"]
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Hm... i dont actually remember what the issue was or when in the process it happened. I started with this because it was the most simple change.

I will focus on the changes I can actually track. I propose we keep this opened and get back to it if it becomes relevant.

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Sounds good to me. I'll keep it around for the time being.

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Example project have mismatched UID

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