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Fallback findCanvasEventTarget to findEventTarget #22959
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b75b457
Fix #22942 by falling back findCanvasEventTarget to findEventTarget, …
JoeOsborn b3b5ca6
Simplify lookup of "first offscreen canvas"
JoeOsborn d89f1dd
Add test for findCanvasEventTarget's various cases
JoeOsborn 6b62c9c
Review remarks to simplify harness and test code
JoeOsborn b59a2d6
Merge branch 'main' into 22942-findCanvasEventTarget
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,32 @@ | ||
| // Copyright 2024 The Emscripten Authors. All rights reserved. | ||
| // Emscripten is available under two separate licenses, the MIT license and the | ||
| // University of Illinois/NCSA Open Source License. Both these licenses can be | ||
| // found in the LICENSE file. | ||
|
|
||
| #include <GLES2/gl2.h> | ||
| #include <GLES2/gl2ext.h> | ||
| #include <assert.h> | ||
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||
| #include <emscripten/emscripten.h> | ||
| #include <emscripten/html5.h> | ||
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| int main() { | ||
| EM_ASM({ | ||
| specialHTMLTargets["!foovas"] = Module.canvas; | ||
| }); | ||
| int w=0, h=0; | ||
| EMSCRIPTEN_RESULT res = emscripten_get_canvas_element_size(TARGET, &w, &h); | ||
| assert(res == EMSCRIPTEN_RESULT_SUCCESS); | ||
| EmscriptenWebGLContextAttributes attrs; | ||
| emscripten_webgl_init_context_attributes(&attrs); | ||
| EMSCRIPTEN_WEBGL_CONTEXT_HANDLE context = emscripten_webgl_create_context(TARGET, &attrs); | ||
| assert(context > 0); | ||
| res = emscripten_webgl_make_context_current(context); | ||
| assert(res == EMSCRIPTEN_RESULT_SUCCESS); | ||
| assert(emscripten_webgl_get_current_context() == context); | ||
| res = emscripten_get_canvas_element_size(TARGET, &w, &h); | ||
| assert(res == EMSCRIPTEN_RESULT_SUCCESS); | ||
| res = emscripten_webgl_destroy_context(context); | ||
| assert(res == EMSCRIPTEN_RESULT_SUCCESS); | ||
| return 0; | ||
| } |
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Is this also missing the
.canvassimilar to in #22958There was a problem hiding this comment.
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I was worried it would, but in fact we want the whole offscreenCanvases entry because the caller might need the shared canvas pointer. All of the callers do a check for the presence of an .offscreenCanvas field.