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5 changes: 3 additions & 2 deletions src/main/java/frc/robot/RobotContainer.java
Original file line number Diff line number Diff line change
Expand Up @@ -293,9 +293,10 @@ private void configureBindings() {
// When the shooter isnt shooting, get it ready to shoot.
shooter_.setDefaultCommand(shooter_.idleCommand());

//While the X button is held, the intake will run the eject sequence. If it the intake is stowed, it will also deploy it.
//While the right bumper is held, the intake will run the eject sequence. If it the intake is stowed, it will also deploy it.
// Because anshu already has practice with the button being X, it is kept as X, but this can change after talking to anshu.
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I would try to leave your comments about why you changed things in github comments like these. Comments are for understanding how the code is written.

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@themehdev themehdev Mar 16, 2026

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Sure. This was more of a reminder to follow up with Anshu than anything, just saying that this isn't final yet. I will remove it when I do.


operatorGamepad_.x().whileTrue(intake_.hopperEjectSequence().alongWith(hopper_.reverseFeed()));
gamepad_.rightBumper().or(operatorGamepad_.x()).whileTrue(intake_.hopperEjectSequence().alongWith(hopper_.reverseFeed()));

operatorGamepad_.y().whileTrue(RobotCommands.ejectUp(shooter_, hopper_));

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