feat(hid-rp): Flesh out gamepads to fill out their interfaces#381
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feat(hid-rp): Flesh out gamepads to fill out their interfaces#381
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* Add some concepts for structs to make it easier to get / set buttons with custom / user-defined structs/classes without having to subclass * Add more getters / setters for each Switch and Xbox * Add specializations to the Xbox class to explicitly match buttons for the xbox controller Makes using the controllers (and converting between controller report types) easier / more painless Build and run `hid-rp/example` Build and run within [esp-usb-ble-hid](https://github.com/finger563/esp-usb-ble-hid)
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✅Static analysis result - no issues found! ✅ |
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Description
Motivation and Context
Makes using the controllers (and converting between controller report types) easier / more painless
How has this been tested?
Build and run
hid-rp/exampleBuild and run within esp-usb-ble-hid
Screenshots (if appropriate, e.g. schematic, board, console logs, lab pictures):
Types of changes
Checklist:
Software
.github/workflows/build.ymlfile to add my new test to the automated cloud build github action.