I made a mini demo using some common features you would use in a VR game.
- Grabbable objects - the Meta Interaction SDK provides a nice ability to use both hands and controllers to interact with objects.
- Teleportation - convenient way to move around in VR environments
I followed the tutorials on Meta's website to create the scene, with some help from this kind gentleman as well: https://www.youtube.com/watch?v=1FRqniErAfs&list=PLpEoiloH-4eMRR8wAfy22ecQeCT2tIuMD