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Can Cellek edited this page Sep 11, 2023 · 4 revisions

Installation

You can either

  • Clone the repository inside your project's Plugins folder (Recommended - You can update the plugin easily)
  • Download the repository and extract it into your project's Plugins folder

RenderDoc Integration

If you want to use RenderDoc feature, install RenderDoc and enable the plugin from Unreal Engine. To complete the RenderDoc plugin installation, you should head to the plugin settings and set the binary path of RenderDoc, if not already set.

  1. Be sure RenderDoc is enabled from Edit > Settings > RenderDoc Plugin
  2. Open Edit > Project Settings > Plugins > RenderDoc
  3. Set Auto attach on startup to true
  4. Set the RenderDoc executable path to your RenderDoc root folder (ie. C:/Program Files/RenderDoc/)

For more information please refer to RenderDoc Plugin Repository.

Profiling Camera

Profiling Cameras are derived from regular cameras with profiling capabilities. You can add those to your world through blah blah blah or use a shortcut from settings.

Adding Profiling Camera To Scene

  1. Click the Add button next to selection mode
  2. Select All Classes
  3. Type Profiling Camera to filter camera
  4. Click to add it to world

Profiling Camera Properties

Selecting CameraProfiler actor, you will be able to adjust following settings

  • Active On Profiling: Defines if the camera will be captured during batch runs
  • Camera Name: Defines the name of the camera, helping identifying the frame better

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