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jonsimantova-maurice
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Add Firebase App C++ integration test.
Also add Windows and OSX-specific builds to the sample_framework Skylark script, and add Builder tests for those platforms to each integration test's METADATA. (Also fixes a small issue in AdMob header when building the Darwin stub, which emerged when trying to build the new Builder targets, so yay.) PiperOrigin-RevId: 261410344
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  • admob/src/include/firebase/admob

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admob/src/include/firebase/admob/types.h

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@@ -42,7 +42,7 @@ namespace admob {
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#if defined(__ANDROID__)
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/// An Android Activity from Java.
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typedef jobject AdParent;
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#elif defined(TARGET_OS_IPHONE)
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#elif defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE
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/// A pointer to an iOS UIView.
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typedef id AdParent;
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#else

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