Unity 2022.3.7 | Entities Package v1.0.14
500 spaceship entities, 4 planets, thousands of bullets with solid performance

- Spaceship Generation: Spaceships are dynamically spawned in large quantities. The number of spaceships is customizable within the editor.
- Spaceship Behavior:
- Upon spawning, each spaceship identifies the nearest planet.
- The spaceship then proceeds towards that planet.
- As the spaceship approaches a specified distance from the planet, it begins firing at it.
- Once the spaceship is in close proximity to the planet, it reverses its course and repeats the entire process.
- Camera Interaction:
- Initially, the camera automatically tracks one randomly selected spaceship.
- Players can switch the camera's focus to another spaceship by pressing the Space key.
ISystemIJobEntityIComponentDataBakerEntityCommandBuffersto Remove EntitiesIEnableableComponentto disable shooting component when spaceship is out of targetQueryBuilderto iterate component Data inside anIJobEntity