Releases: foundryvtt/unfulfilled-rolls
Releases · foundryvtt/unfulfilled-rolls
0.1.4
0.1.3
What's Changed
- Implement explicit term IDs which allow for more reliable identification of term inputs by @aaclayton in #22
- Allow for searching nested dice by @eturino in #31
New Contributors
Full Changelog: 0.1.1...0.1.3
0.1.2
Resolved Issues
- Correct resolution of additive expressions containing multiple of the same die type like
1d20 + 1d20 + 1d20. - Do not display a pre-generated placeholder value in the manual resolver dialog.
- Resolve an issue which prevented manual rolls from being prompted for certain die types.
- Add validation for manual input to ensure it is an integer in the allowed range for the die type.
0.1.1
- Fix a bug which prevented dice denominations which were not being externally fulfilled from correctly producing a digital roll.
- Move the "Configure Dice" submenu into the main Configure Settings menu to be more frugal with settings sidebar space.
- Convert the "Configure Dice" menu to use a "Save" button instead of automatically saving changes to the form.
0.1.0
- Reorganize and simplify the module structure, eliminating unused or unnecessary JavaScript.
- Simplify the approach used to prorotype patch evaluation methods for the
RollandDieclasses. This should make the module more stable and functional across a range of game systems. - Eliminate SCSS for now since the CSS requirements of the module are minimal.
- Remove some unused files.
0.0.3
0.0.2
Update module.json
0.0.1
Remove GoDice, add modifier support