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Procedural Instanced Static Mesh Component

An Unreal Engine 5.3 sample project to showcase a fast, lightweight and optimized procedural rendering of a Instanced Static Mesh Component importing the mesh from a dynamically created Procedural Mesh Component, complete with textures and UV management!

Usage

Double mouse left-click: spawn a new table
Double mouse right-click: remove a table
Mouse click: drag a corner
Mouse/WSAD: move the camera

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An Unreal Engine 5.3 sample project to showcase a procedural rendering of an Instanced Static Mesh Component importing the mesh from a dynamically created Procedural Mesh Component.

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