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…captures state that state is stale. This is the case because we never change the render function - even tho it's instantiated. This change makes it possible to access outer state and re-render when captured state changes. This is still a prototype.
… requires not using an FSharp function as getting the address of a function type is prevented by the compiler. I guess casting the function to an object might have also worked here. - simplify bindings by passing in the RenderFunctionProperty
… functions. This works but is still a bit messy.
Component: plain old component, unchanged from master ClosureComponent: component that works well with render function that captures state
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Current situation: If the render function of a component closes over/captures
state that state is stale. This is the case because we never change the render function - even tho it's instantiated.
This change makes it possible to access outer state and re-render when captured state changes.
This is still a prototype.