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MycopunkModTemplate

How to use:

  • Use this as template for your repo
  • Change AssemblyName and Product
  • Change copyright holder in LICENSE
  • Uncomment and change the path to Assembly-CSharp.dll in .csproj
  • If you need more stuff like Unity.TextMeshPro or UnityEngine.UI, just add a reference to them the same way as main dll
  • If you want Unity.InputSystem, add this line:
    • <PackageReference Include="UnityEngine.Modules" Version="2022.3.5" IncludeAssets="compile" />

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A basic Mycopunk mod template to get you started

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