Add support for TileMap pattern rendering#414
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cullumi merged 1 commit intogaea-godot:2.0from Jun 27, 2025
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Add support for TileMap pattern rendering
Summary
This PR adds support for a new
TypeinTileMapGaeaMaterial, enabling tiles to be rendered using TileMap patterns defined in the TileSet.The Pattern material have 2 options;
The offset is a quick ajustement for the pattern placement because by default the patten will be placed from the top left of the pattern.
Also I placed pattern after everything because he will update multiples cell at once.
I did not update the demo scene but I tried it and works correctly