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Added install_llvmpipe script to replace -nographics in Windows builds #706
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35d92b3
Added install_llvmpipe script
DoctorGester b418dc6
Replace ternary with a regular condition
DoctorGester 109ee86
Revert files I haven't changed
DoctorGester 439bc78
Pin llvmpipe version, expand test matrix with a single enableGPU target
DoctorGester 7b5eadc
Fixed parameter name
DoctorGester 6c9a7e4
EnableGPU false by default
DoctorGester 843ec80
Fixed nitpick
DoctorGester 0535838
Fixed scripts
DoctorGester 41502ff
Pass enableGpu into tests properly
DoctorGester 657c729
Fixed script
DoctorGester f63df5a
Append With GPU to build name
DoctorGester cf13c59
Fix expression
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💡 Verification agent
🧩 Analysis chain
Verify custom action supports
enableGpuinput and applies-force-openglEnsure that the local Unity build action (referenced via
uses: ./) defines anenableGpuinput and, when true, replaces-nographicswith-force-openglin its invocation.🏁 Script executed:
Length of output: 66784
enableGpu flag not applied in Unity CLI invocation
The custom action defines the
enableGpuinput (see action.yml:42), but there’s no code handling it to swap out the default-nographicsflag for-force-opengl. You’ll need to update the Unity command builder so that whenbuildParameters.enableGpuis true it:-nographicsargument-force-openglargumentAnd add or extend tests (e.g. in src/model/input.test.ts) to verify that the CLI args include
-force-openglonly whenenableGpuis true.🤖 Prompt for AI Agents