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Promote to note the paragraph about disk space impact of offline
attachments
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docs/platforms/godot/enriching-events/attachments/index.mdx

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@@ -15,8 +15,12 @@ Alternately, use `bytes` to initialize an attachment. When doing so, you also ne
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<PlatformContent includePath="enriching-events/attachment-init-with-bytes" />
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<Alert title="Note">
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If your SDK supports offline caching, which is typical for mobile, each attachment is stored to disk for each event or transaction you capture when the device is offline. When using large attachments, this storage can consume the disk space if the device is offline for a longer time period.
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</Alert>
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In addition, you can set these parameters:
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`filename`

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