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Update docs/platforms/unreal/configuration/debug-symbols/index.mdx
Co-authored-by: Bruno Garcia <[email protected]>
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docs/platforms/unreal/configuration/debug-symbols/index.mdx

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## Debug symbols for macOS and iOS
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Sentry requires [_dSYM files_](/platforms/unreal/data-management/debug-files/file-formats/#mach-o-and-dsym) to fully symbolicate your stack traces for macOS/iOS games. To ensure that the debug symbols are generated and can be processed by `sentry-cli` during the execution of `PostBuildSteps`, add the following build settings to your project `.Target.cs` file:
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Sentry requires [_dSYM files_](/platforms/unreal/data-management/debug-files/file-formats/#mach-o-and-dsym) to fully symbolicate your stack traces for macOS/iOS games. To ensure that the debug symbols are generated and can be processed by the Sentry Unreal plugin during the execution of `PostBuildSteps`, add the following build settings to your project `.Target.cs` file:
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```csharp
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// For Mac

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