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Sentry requires [_dSYM files_](/platforms/unreal/data-management/debug-files/file-formats/#mach-o-and-dsym) to fully symbolicate your stack traces for macOS/iOS games. To ensure that the debug symbols are generated and can be processed by `sentry-cli` during the execution of `PostBuildSteps`, add the following build settings to your project `.Target.cs` file:
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Sentry requires [_dSYM files_](/platforms/unreal/data-management/debug-files/file-formats/#mach-o-and-dsym) to fully symbolicate your stack traces for macOS/iOS games. To ensure that the debug symbols are generated and can be processed by the Sentry Unreal plugin during the execution of `PostBuildSteps`, add the following build settings to your project `.Target.cs` file:
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