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vulkan: improve im2col #11826
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Merged
0cc4m
merged 12 commits into
ggml-org:master
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daniandtheweb:vk-shader-optimizations-1
Feb 28, 2025
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vulkan: improve im2col #11826
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vulkan: improve im2col performance
daniandtheweb 35f6369
Force subgroup 32 on RX 5700 and subgroup 64 for im2col
daniandtheweb 293edef
Fixed uint
daniandtheweb 14ea4fa
Helper function to set subgroup size
daniandtheweb 04100e8
Optimize soft_max
daniandtheweb 9036e7a
Apply map to all NAVI1* gpus
daniandtheweb d151973
Improved gpu configuration map
daniandtheweb 0e5dd68
Cleanup im2col shader
daniandtheweb 27f1301
Fix subgroup override
daniandtheweb 9c9b812
subgroup test improvements
daniandtheweb 4a3988e
Fix wave32 not correctly used
daniandtheweb c49419f
Removed subgroup changes
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I don't think this is needed anymore (also, the device name is available in
device->name, and the properties indevice->properties)Edit: I forgot it's used by the get_subgroup_size function. But just use the device field.
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If I don't set the device name like this the shader executes at wave64 speed instead of wave32 and I get no performance improvement at all.
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I checked and
device->namecontains just something likeVulkan0, so that's why. But if you need the actual device name, it should be stored in the device struct on init and only accessed here, something likephysica_device_name.But as mentioned in my other comment, we can probably ignore device names for now.