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vulkan: fix noncontig check for mat_mul_id splitting #14683
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@0cc4m do you recall where there is a check for dim3 here at all? Based on the function name it seems like it should only care about dims 0,1.
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Yeah, it should. I'm not 100% sure, but it was maybe related to multiple mul_mat calls or broadcasting. When this was written the mul_mat shader handled only the first two dimensions and was called multiple times to do the other dimensions.
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If I remove the last part of the check, there are some failures in mul_mat tests. Maybe worth looking into, but I think this change is OK for now.
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Probably because it falls back to dequant to fp16 + matmul in a few cases due to the third check.