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2 changes: 1 addition & 1 deletion convert_hf_to_gguf.py
Original file line number Diff line number Diff line change
Expand Up @@ -316,7 +316,7 @@ def prepare_tensors(self):
if self.ftype != gguf.LlamaFileType.ALL_F32 and extra_f16 and not extra_f32:
if self.ftype == gguf.LlamaFileType.MOSTLY_BF16:
data = gguf.quantize_bf16(data)
assert data.dtype == np.int16
assert data.dtype == np.uint16
data_qtype = gguf.GGMLQuantizationType.BF16

elif self.ftype == gguf.LlamaFileType.MOSTLY_Q8_0 and gguf.can_quantize_to_q8_0(data):
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1 change: 1 addition & 0 deletions ggml/include/ggml.h
Original file line number Diff line number Diff line change
Expand Up @@ -349,6 +349,7 @@ extern "C" {
GGML_API ggml_bf16_t ggml_fp32_to_bf16(float);
GGML_API float ggml_bf16_to_fp32(ggml_bf16_t); // consider just doing << 16
GGML_API void ggml_bf16_to_fp32_row(const ggml_bf16_t *, float *, int64_t);
GGML_API void ggml_fp32_to_bf16_row_reference(const float *, ggml_bf16_t *, int64_t);
GGML_API void ggml_fp32_to_bf16_row(const float *, ggml_bf16_t *, int64_t);

struct ggml_object;
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9 changes: 3 additions & 6 deletions ggml/src/ggml-impl.h
Original file line number Diff line number Diff line change
Expand Up @@ -80,8 +80,9 @@ static inline float ggml_compute_bf16_to_fp32(ggml_bf16_t h) {
/**
* Converts float32 to brain16.
*
* This function is binary identical to AMD Zen4 VCVTNEPS2BF16.
* Subnormals shall be flushed to zero, and NANs will be quiet.
* This is binary identical with Google Brain float conversion.
* Floats shall round to nearest even, and NANs shall be quiet.
* Subnormals aren't flushed to zero, except perhaps when used.
* This code should vectorize nicely if using modern compilers.
*/
static inline ggml_bf16_t ggml_compute_fp32_to_bf16(float s) {
Expand All @@ -95,10 +96,6 @@ static inline ggml_bf16_t ggml_compute_fp32_to_bf16(float s) {
h.bits = (u.i >> 16) | 64; /* force to quiet */
return h;
}
if (!(u.i & 0x7f800000)) { /* subnormal */
h.bits = (u.i & 0x80000000) >> 16; /* flush to zero */
return h;
}
h.bits = (u.i + (0x7fff + ((u.i >> 16) & 1))) >> 16;
return h;
}
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