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Fixed crash with Paragon MorphTarget
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Unreal/UnCore.h

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@@ -2663,6 +2663,9 @@ struct FEditorObjectVersion
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#if TEKKEN7
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if (Ar.Game == GAME_Tekken7) return (Type)7; // pre-UE4.14
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#endif
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#if PARAGON
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if (Ar.Game == GAME_Paragon) return (Type)22;
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#endif
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if (Ar.Game < GAME_UE4(12))
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return BeforeCustomVersionWasAdded;
@@ -2865,6 +2868,7 @@ struct FAnimObjectVersion
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BeforeCustomVersionWasAdded = 0,
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// UE4.21-UE4.23 = 2
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StoreMarkerNamesOnSkeleton = 2,
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VersionPlusOne,
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LatestVersion = VersionPlusOne - 1
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};
@@ -2898,6 +2902,7 @@ struct FAnimPhysObjectVersion
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// UE4.19 = 16
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ChangeRetargetSourceReferenceToSoftObjectPtr = 15,
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// UE4.20-UE4.23 = 17
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VersionPlusOne,
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LatestVersion = VersionPlusOne - 1
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};
@@ -2931,6 +2936,7 @@ struct FReleaseObjectVersion
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{
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BeforeCustomVersionWasAdded = 0,
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AddSkeletalMeshSectionDisable = 12,
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VersionPlusOne,
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LatestVersion = VersionPlusOne - 1
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};

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