Releases: glacier-modding/NavKit
NavKit v2.12.2
NavKit v2.12.2
Enhancements
- Uses vertex normals from prim files and reenables smoothing for prims
Full Changelog: v2.12.1...v2.12.2
Note: As of the time of this release you will need to use the artifacts from this SDK action (or build the latest master):
https://github.com/OrfeasZ/ZHMModSDK/actions/runs/22955706393
NavKit v2.12.1
NavKit v2.12.1
Enhancements
- Removes smoothing
Full Changelog: v2.12.0...v2.12.1
Note: As of the time of this release you will need to use the artifacts from this SDK action (or build the latest master):
https://github.com/OrfeasZ/ZHMModSDK/actions/runs/22955706393
NavKit v2.12.0
NavKit v2.12.0
Enhancements
- Standardizes json parsing
- Uses the new
getValuefunction everywhere - Adds error handling for every field read
- Optimizes blender material creation by reusing materials for the same texture
- Moves logging from recast to entirely within Logger
- Saves log to NavKit.log
- Adds an option to show debug logs for the entire app under NavKit Settings
- Removes glacier2obj.log
- Removes option to show debug logs just for glacier2obj
- Adds a view toggle to menu for axes
Fixes
- Rendering for pf boxes and lines are no longer ever grey and transparent
- Rendering for navp and airg indices text by disabling shaders text is visible now
- Frame rate increased significantly when view indices is enabled
Full Changelog: v2.11.1...v2.12.0
Note: As of the time of this release you will need to use the artifacts from this SDK action:
https://github.com/OrfeasZ/ZHMModSDK/actions/runs/22315952705
NavKit v2.11.1
NavKit v2.11.1
Fixes
- Fixes scene saving by adding rooms and volumes to the json schema
Full Changelog: v2.11.0...v2.11.1
Note: As of the time of this release you will need to use the artifacts from this SDK action:
https://github.com/OrfeasZ/ZHMModSDK/actions/runs/21098663466
NavKit v2.11.0
NavKit v2.11.0
Enhancements
- Adds diffuse texture extraction of navkit-rpkg-lib and applies the textures in the output .blend file
Full Changelog: v2.10.0...v2.11.0
Note: As of the time of this release you will need to use the artifacts from this SDK action:
https://github.com/OrfeasZ/ZHMModSDK/actions/runs/21098663466
NavKit v2.10.0
NavKit v2.10.0
Enhancements
- Improves rendering speed by using modern OpenGL techniques
Full Changelog: v2.9.0...v2.10.0
Note: As of the time of this release you will need to use the artifacts from this SDK action:
https://github.com/OrfeasZ/ZHMModSDK/actions/runs/21098663466
NavKit v2.9.0
NavKit v2.9.0
Enhancements
- Uses navkit-rpkg-lib (renamed from glacier2obj) as a library instead of an executable
- Adds support for extracting NAVP and AIRG files from the RPKG files and loading them
- Scans the RPKG packages asynchronously upon startup
- Only extract ALOC or PRIM if it is older than the RPKG file it is in
Full Changelog: v2.8.0...v2.9.0
Note: As of the time of this release you will need to use the artifacts from this SDK action:
https://github.com/OrfeasZ/ZHMModSDK/actions/runs/21098663466
NavKit v2.8.0
NavKit v2.8.0
Enhancements
Full Changelog: v2.7.1...v2.8.0
Note: As of the time of this release you will need to use the artifacts from this SDK action:
https://github.com/OrfeasZ/ZHMModSDK/actions/runs/21098663466
NavKit v2.7.1
NavKit v2.7.1
Enhancements
- Add option to filter to include box for scene mesh build
- Add save blend file menu item
Full Changelog: v2.7.0...v2.7.1
Note: As of the time of this release you will need to use the artifacts from this SDK action:
https://github.com/OrfeasZ/ZHMModSDK/actions/runs/20901148340
NavKit v2.7.0
NavKit v2.7.0
Enhancements
Full Changelog: v2.6.1...v2.7.0
Note: As of the time of this release you will need to use the artifacts from this SDK action:
https://github.com/OrfeasZ/ZHMModSDK/actions/runs/20679445296